You've been playing the same version of MGS for 25 years? Maybe a cheat guide would help you
But you know what I mean. Playing a bunch of entries is a franchise is one thing, playing the same game for that long is something else.
It all depends. I'm the type of player that if I like a game for it's gameplay I want more of the exact same gameplay just with more content. Probably why I love MMO's so much and keep playing them for years at a time. BTW - most of this post isn't direct at your.
It just seemed a good jumping off point.
In an MMO, it's basically the exact same gameplay just with more content added over time. What some people think of as a "grind" many of use think of as "things to do" while getting to enjoy the gameplay that we want more of. Of course, there is a point where the can get to be too much, but that depends on the person. Some people don't feel doing X thing 100,000 times in a row is tedious while others probably balk at 10,000 things in a row, while still other's will balk at 5 things in a row (in which case MMOs and Destiny are unlikely to be your cup of tea.
)
In Eve Online, everyday I'd log in. Check my skill progressions, assign new skills to train if needed. Run some missions (that I've run many times in the past). Maybe do some mining. Maybe set some items to start building. Maybe do some trade runs. Same thing over and over for many years. Why? I loved the gameplay and the galaxy simulation with real economies, player interactions, and player advancement (loot and levels).
You could say the same thing for every MMO on the market to some degree or other. Just the level of "grind" (the negative word) or "things to do" (much better if you are into these games) varies from game to game. Games with too much (some of the Korean MMOs like Aion or Tera for example) and games with too little (Star Wars: TOR for example) won't last very long as players run out of things to do and move on to something else.
If all of that sounds "not fun" then it is highly unlikely Destiny will be a fit for the person who read all that and went, ugh! To keep people playing there is going to be some level of "grind"/"things to do." Too little and people will stop playing the game. Too much and people might stop playing the game, although less likely they'll stop than if there was too little "grind"/"things to do."
BTW - the same will likely apply to The Division as it's also going for an MMO-like or MMO-lite experience.
For me? If I like the gameplay, give me more. MORE. More of the exact same gameplay that I grew to love in the first place. If you change it, only change it a tiny bit or very superficially, otherwise I'm likely to stop playing it. Give me 10 years worth of it. Give me more than 10 years of it (Even Online has been going for 11 years now with expansions and updates, Everquest 1 for 15 years and still getting expansions and content updates, WoW for a respectable 10 years with expansions and updates)
Yes, sign me up for more of the same if I like it.
That said, I have no idea if Destiny will have engaging enough gameplay for enough of an audience to keep people interested for 10 years like the games I mentioned above.
BTW - why is everyone talking about Destiny in the Metro thread?
Regards,
SB