The Complete List of PC Ray Traced Titles with Classification

With pathtracing the shading and materials in moden games looks detailed and cohesive.

Raster and most RT games look like the left side of the picture to me. They have an overall impression that is flat and gamey.

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As far as the The Half Life 2 remaster is concerned it could use more geometry and a more interesting design of the world in many places. Individual objects are detailed but the game world looks old-fashioned.
 
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As far as the The Half Life 2 remaster is concerned it could use more geometry and a more interesting design of the world in many places. Individual objects are detailed but the game world looks old-fashioned.

That would entail a proper remake. The mod is targeting the original environment, characters and objects just with better detail and lighting.
 
As it turns out, the original HL2 looks a hell of a lot better with this kind of lighting. I'm not sure why it warranted this type of discussion? Was someone trying to convince you HL2 is a modern game just because it picked up a mod which enables raytracing and object replacement? If so, didn't see it.
 
Can I not give my opinion on this? As nice as such updates on older gamer are I would be even more interested in good current gen (AAA) games with such technology.

For example, I would like playing Battlefield 7 with pathtracing.
 
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You're welcome to give your opinion just like I'm welcome to give mine; I didn't insinuate otherwise. Rather, I asked why such a statement is even necessary? Your statement of "a modern, ambition game would look hell of a lot better with this kind of lighting" is a non-sequitur. Of course it would, in what world would it not? By the way, CP2077 says Hi, so does the new Indiana Jones, and Control, and Doom Eternal, and Avatar, and so many other gorgeous, ambition, modern games.

They already make "good current gen (AAA) games with such technology." I'm not sure why you think they don't?
 
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