Mass Effect 3

Ending
Went in expecting something really terrible. Was almost nothing like I was expecting. I don't think the ending is 'real'. Shepard got hit by the reaper beam. Every other time during the game where I got hit by one of them I died. First though, I was expecting to need to restart the run with the usual game over screen. Didn't happen... thought this was going to so some sequence of what happened because I failed so close to the end of the game... nope, not that either. Turns out I managed to make it onto the Citadel, or at least I thought I did. And on the Citadel things just start to get very strange after that. That TIM was managing to CONTROL ME would seem to indicate that I was already being controlled by the reapers. TIM had the ability to control reaper servents, how could he control me if I was not a reaper servent... Of course the more I think about the ending the less I dislike it. Of course I'm just ending up confused with a thousand questions about things that are not answered.
 
Ending
Went in expecting something really terrible. Was almost nothing like I was expecting. I don't think the ending is 'real'. Shepard got hit by the reaper beam. Every other time during the game where I got hit by one of them I died. First though, I was expecting to need to restart the run with the usual game over screen. Didn't happen... thought this was going to so some sequence of what happened because I failed so close to the end of the game... nope, not that either. Turns out I managed to make it onto the Citadel, or at least I thought I did. And on the Citadel things just start to get very strange after that. That TIM was managing to CONTROL ME would seem to indicate that I was already being controlled by the reapers. TIM had the ability to control reaper servents, how could he control me if I was not a reaper servent... Of course the more I think about the ending the less I dislike it. Of course I'm just ending up confused with a thousand questions about things that are not answered.

Yeah... I was kinda wondering how Anderson was in pristine condition.
 
Yeah... I was kinda wondering how Anderson was in pristine condition.

Also wondering how he tailed shepard onto the citadel.
While i clearly hear them retreating from the conduit so everyone was retreating but he somehow saw shepard struggling to the conduit and happily go after him without a scratch.
Anderson must also be one of the Space jezus genus.
 
Also wondering how he tailed shepard onto the citadel.
While i clearly hear them retreating from the conduit so everyone was retreating but he somehow saw shepard struggling to the conduit and happily go after him without a scratch.
Anderson must also be one of the Space jezus genus.

He also seems to be able to hide a pistol in his ass - first when he hands you the gun at the start of the game, and then when TIM pulls it out at the end. :LOL:
 
Four things bug me about the game so far.
1. Seeing people holding out their hands as though they were holding things when they aren't. Or facing the wrong way when using a computer.
2. When Shep runs it looks like he's shat himself.
3. You can't holster your weapon.
4. You can't change views when aiming. That's really annoying.
5. The cover system is very temperamental.

OK that was five things. Apart from these issues (and the frame dips) I'm really getting back into the ME universe. The world needs more space operas like these.
 
I completed this earlier today. Game clock showed about 41h, I tried to do every side quest, probably didn't miss many other than some possible tie-ins to ME 2 DLC that I didn't have.

I have mixed feelings about the ending. On the other hand I can appreciate that they took slightly out of the box angle and made a big game changer. However it kind of felt empty after so many hours of gaming since the first ME. It basically undermined most of what you did during the trilogy and the huge fleet and war assets were basically reduced into diversion for Normandy to land on earth, which I quess isn't even necessary due to the stealth systems.

Getting the ending where it shows Shepard still breathing seems impossible to get with playing just singleplayer. My effective fleet strength was little over 3400 at default 50% readiness and that ending needs at least 4000 effective if I'm not mistaken.

The ending wasn't a catastrophe to me, but I certainly wouldn't have been upset if instead of what we got, the ending would have had Crucible open up some weakness in the Reaper ships and then the fleet would have engaged them in a epic space battle with collected war assets playing (and shown) major role in the outcome of the battle. Or something like that...

Other than the ending I absolutely loved the game! and perhaps the ending was a dream etc. or they'll make it one due to the shitstorm. :)
 
It probably still has its fourth leg... well, most of it, above the ankle... ;)

Seriously though, it is a bit too much. AIStong's picture shows how they've emphasized Femshep's breasts already, I understand the need to appeal to a wider audience but they should've kept the sexism at a reasonable, tasteful level. Especially because Femshep is done so well as a strong female protagonist.
 
I want my fem-shep to have Miranda's space cameltoe catsuit, hell, Ashley's getup is nice too, I'll take that, it's more "tasteful".
 
Just finished it. AAAAAAAAHHHHHHHHH! The last two or three hours are amazing. Overall, the series is a huge achievement. Game stories don't do much for me in general, but I found Mass Effect way more engaging than anything else I've played. I actually wanted to know what was going to happen. Deus Ex: HR was another good one, but the way they had all three games tie into each other makes it a unique and special experience. Definitely glad that I put the time into this one, and it is one of the finest gaming experiences I've had.

The very end:

I don't have a problem with the three choices. I kind of knew it wasn't going to end cleanly. The ending actually reminded me a lot of Deus Ex: Human Revolution. The choice is very difficult, and each ending has it's downside. I chose synthesis. I'm getting old, and more often I find myself wishing for happy endings, but it was the only ending that seemed to fit what I wanted. Killing the synthetics didn't seem like the right ending for me. So it was between synthesis and controlling the reapers. Either way, Shep dies. Can Shep survive if your military strength is high enough? I looked only for the other endings, and saw one where a person did the "kill the synthetics" ending and their Shep survived when they had an effective military strength of 5000. Not sure how Shep could surive the other two endings.

Anyway, my complaint is not that Shep died in my game, or that I had a problem with the synthesis idea. My complaint is that the game ended with a cutscene of Joker. I don't give a shit about Joker. Show me the other characters that happened to survive, if any. I'm assuming the two squad mates you pick for the last mission are both dead from assaulting the beam. My play style was pretty much Paragon 90% of the time. By the end of the series, you really do have an investment in some of the characters. I wanted them all to survive. I could have sent Kaiden to his death easily, in fact I was kind of hoping I'd get the chance to send him to his death. But overall, I really enjoyed most of the characters, and it's kind of a drag knowing that story is over. In the end, I wanted to know something about what happened to all of them. Instead I got Joker, my least favourite character besides Kaiden. Hell, the comms person, Traynor, is much more interesting to me. The backlash against the ending is in a weird way a testament to how much people have really become attached to the world and the characters Bioware created.

The post-credits bit with the old man and the kid is kind of weird, mostly because the voice acting isn't great.
 
The very end:

Can Shep survive if your military strength is high enough? I looked only for the other endings, and saw one where a person did the "kill the synthetics" ending and their Shep survived when they had an effective military strength of 5000. Not sure how Shep could surive the other two endings.

I'm assuming the two squad mates you pick for the last mission are both dead from assaulting the beam.

I could have sent Kaiden to his death easily, in fact I was kind of hoping I'd get the chance to send him to his death.

Few comments.

Shepard apparently lives if you choose the destroy option and have effective military strength of 4000 if you stop Illusive man from killing Anderson, and 5000 if Illusive man executes him. There appears to be slight variance on those numbers depending on what you did to the Collector base. I've heard that new game+ adds some endings...edit, but I don't if that's true. Edit 2 after reading more about it, seems like it's not true.

The two squad mates lives, because I played with Garrus and Liara and they both appear in the end if I choose the destroy option, if I pick synthesis the end shows EDI and Garrus.

That's why Kaidan was already sent to his death at Virmire ;)
 
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Oh, did you work on the pre-rendered cutscenes, Laa-Yosh? They're really good.

Hey, thanks, but we only did the trailers :)
The cinematics you see in the game are most likely done by the Bioware guys, they have an entire department for those.
 
More on the ending, after some thought:

Even though I wanted to see more of each character after you pick your solution, I understand why they didn't do that. The whole game showed each character's "final transformation," or whatever you'd want to call it. Before the last mission, when you have your chance to say your goodbyes to everyone, you already know what they plan to do when the war is over. There really isn't much they could do other than showing them doing it. Maybe some would prefer to see that, but thinking back on it, I'm kind of glad they didn't. As for Sheppard being dead (in my ending), well, his purpose has kind of run its course. There isn't much for him to do other than retire with his love interest, if you had one. That's an ending I would have been interested in seeing. It's the cliche "happily ever after," but like I said, as I get older I'm more interested in that kind of thing. Still, I'm ok with him being dead. I see it sort of like the ending of the Lord of the Rings, where the Hobbits return home and the world has changed. I guess the part I can be happy with, is that they provided an ending that was unexpected, not insulting to the series. Some people may not be pleased, because they are rightfully attached to the character and series, and do not want it to change.
 
Few comments.

Shepard apparently lives if you choose the destroy option and have effective military strength of 4000 if you stop Illusive man from killing Anderson, and 5000 if Illusive man executes him. There appears to be slight variance on those numbers depending on what you did to the Collector base. I've heard that new game+ adds some endings...edit, but I don't if that's true. Edit 2 after reading more about it, seems like it's not true.

The two squad mates lives, because I played with Garrus and Liara and they both appear in the end if I choose the destroy option, if I pick synthesis the end shows EDI and Garrus.

That's why Kaidan was already sent to his death at Virmire ;)
The very ending of the game might be another masterpiece of Bioware at storytelling and execution. Their plot-driven games are really unique. Actually, it seems to be that the choices...

Sorry to be so mysterious, but actually it's like Shepard gets stuck in his/her own world, and he/she is very responsive to being snapped out of it.. The whole explanation might be there somewhere, but what do I know. I mention this taking into account what I saw about Mass Effect 3, also to avoid any major spoilers.
 
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More on the ending, after some thought:

Even though I wanted to see more of each character after you pick your solution, I understand why they didn't do that. The whole game showed each character's "final transformation," or whatever you'd want to call it. Before the last mission, when you have your chance to say your goodbyes to everyone, you already know what they plan to do when the war is over. There really isn't much they could do other than showing them doing it. Maybe some would prefer to see that, but thinking back on it, I'm kind of glad they didn't. As for Sheppard being dead (in my ending), well, his purpose has kind of run its course. There isn't much for him to do other than retire with his love interest, if you had one. That's an ending I would have been interested in seeing. It's the cliche "happily ever after," but like I said, as I get older I'm more interested in that kind of thing. Still, I'm ok with him being dead. I see it sort of like the ending of the Lord of the Rings, where the Hobbits return home and the world has changed. I guess the part I can be happy with, is that they provided an ending that was unexpected, not insulting to the series. Some people may not be pleased, because they are rightfully attached to the character and series, and do not want it to change.

Yeah I pretty much agree with you on just about everything up there, however I still kind of feel that separately the game was great and the ending was good, but I didn't want to see that ending in that game :) I felt that the existential theme of the ending was on a different wavelength than the rest of the game. I mean I felt that my synthesis choice and the outcome of it was good, but I wanted something other for Shepard...Cliche happy ending with Miranda would have worked great for me :)

But man the journey was epic!


The very ending of the game might be another masterpiece of Bioware at storytelling and execution. Their plot-driven games are really unique. Actually, it seems to be that the choices...

Sorry to be so mysterious, but actually it's like Shepard gets stuck in his/her own world, and he/she is very responsive to being snapped out of it.. The whole explanation might be there somewhere, but what do I know. I mention this taking into account what I saw about Mass Effect 3, also to avoid any major spoilers.

Hey that's why we have spoiler tags here. Use them and go all out :) I like reading your personal, unique/deep way of experiencing things, even if I don't sometimes understand or agree with them :)
 
For the people that finished it.
There is a other theory going on.
The ending was a hallucination/Shepard fighting against indoctrination.
Must have been the community manager that said it other just went full on finding clues about it. The vi was just trying to steer you into the control and Synthesis paths and only the most determine players would still choose destroy. Then this shitty ending makes sense dreams are mostly vague and don't make sense.

The kid just represent a symbol that keeps Shepard fighting. And that is how indoctrination works the one being indoctrinated must think he is doing the right thing. Saren was for synthesis and he failed reapers controlled him. TIM(the illusive man) was for control failed because the Reapers already controlled him. Anderson represented hope and was for reaper destruction. Mention how if you make the choices Control and Synthesis seems like the only paragon actions you can take which gets you destroyed aka indoctrinated and reapers control you.

And how the VI steers you away from the Destroy option first by saying i know you think about destroying us but by doing so you will destroy all synthetic life how can i choose that when i just did all the effort getting geth and quarian peace and how can i kill joker sexbot.

Should also make more sense why we see shepard breath in the secret ending he wakes up in the london street after getting hit or stunned by the Reaper beam. Dont believe he can survive a fall onto a planet again. Or inhale in space.

Now my question is if bioware has the balls to do this. Why release the prothean as day one dlc and not the real end. Even wondering if bioware has the talent to do this.

Does this mean we have to pay for DLCs to really finish the fight?
 
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