I doubt its a bug. Its common in pretty much any game you play.As for Tess, as you can see from the other in-game images, Tess looks very close to the cut-scene model. The extreme closeups aren't good. Maybe it's a bug.
Again, the other in-game screenshot looks very close to the cut-scene model... it's only on extreme close-ups that look bad. This is also in-game:I doubt its a bug. Its common in pretty much any game you play.
Even in Infamous Second Son there is a discrepancy between the cut scene and gameplay model, mostly in the lighting. I tried close up captures of Delsin and he never looked as good as the cut scene although close. Its always the shaders and lighting that appear simplified.
As for the in game models between PS3 and PS4 I dont see the expected difference. I was expecting cut scene quality
Again, the other in-game screenshot looks very close to the cut-scene model... it's only on extreme close-ups that look bad. This is also in-game:
Again, the other in-game screenshot looks very close to the cut-scene model... it's only on extreme close-ups that look bad. This is also in-game:
TLoU:R' character models are supposed to resemble the quality of PS3 cutscene models.
When you scale the 720p PS3 image to 1080p, the difference is easily noticeable.
I scaled the PS3 image with photoshop's 'bicubic automatic' setting. Probably better than the PS3's scaler.
As for Tess, as you can see from the other in-game images, Tess looks very close to the cut-scene model. The extreme closeups aren't good. Maybe it's a bug.