I also had quite a few bugs. Disappearing ground, enemies being stretched out, my character teleporting to the side of the screen, and audio bugs. Apparently the demo build is 3 months old, and many things have already been fixed in the full game. We'll see how that turns out I guess.
They are also gathering feedback on their forums about the game camera, without going as far as promising a patch. The way it works now is that the game will always take control of it back after 4 seconds. The intention being that the game always show the best possible angle without the player controlling. Of course if you're used to controlling it manually, your going end up constantly fighting it.
If they just give an option to switch that off, and zoom out more often, it'll probably be fine.
They are also gathering feedback on their forums about the game camera, without going as far as promising a patch. The way it works now is that the game will always take control of it back after 4 seconds. The intention being that the game always show the best possible angle without the player controlling. Of course if you're used to controlling it manually, your going end up constantly fighting it.
If they just give an option to switch that off, and zoom out more often, it'll probably be fine.