I'm up to 2-1 and for most of the time it's running smooth and the motion blur helps to ease the small pauses which happened at times. The game has some real nasty looking water shaders and the lighting is sooo shiny it makes everything look unatural. Explosions and foliage looked awesome still and Category G Akrids were the real stars of this game.Any updates? I have a friend who have encountered the same problems of the laggy fps in his ps3 fat and he have to sell the copy to the desperation.
Screen no 10. there seems to be a small difference in aliasing level between the two consoles....apparent on the two mechs....what's this ?
There's 2*AA on 360 ? I thought it was no AA.but even then there is 2xMSAA in the 360 version.
Yes, 2xMSAA on 360. No different from the demos as I have been saying all along.
I was going through the lists & noticed that its incorrect about GTA4 (PS3) having QAA & ME2 having the 'selective' UE3 2*MSAA [atleast the DF article agrees that AA is completely turned off in ME2]
GTA4 or GTA4:episodes ?QAA does exist in GTA4.
I'd be perfectly fine with 640p if I get some AA & a smooth framerate...not a similar case with 540p though.
EDIT: Wow, this looks so good:
http://img20.imageshack.us/img20/5109/img20100516183425.jpg
That's a framebuffer grab from 360 ver, compare that to this offscreen shot from PS3 ver:
http://img594.imageshack.us/img594/6752/1050030.jpg
or this:
http://img210.imageshack.us/img210/3924/1050027.jpg
:|
lolI did however count 5 more stars in the sky on 360.