The post processing does affects the MSAA but its not as bad as you are making it look...infact I always tend to use UC2 [& now FF13] as examples to show how clean even 2*MSAA can look.
My HDTV though shows a very clean image. Beautiful
OK, I believe u guys. It seems that I felt for the post effects, brightness and color to believe that AA is not there.
I disagree they used bullshots for Oranges...Apples win visuallyLens of Truth: Apples vs Oranges Comparison
Hehe, thought you all would like some April Fools comparison humor. I wonder what the native resolution of each fruit is?
Where is the Just Cause 2 comparison for the full game? Actually, no one seems to be playing this game, which is a shame.
Head2Head – Just Cause 2
http://www.lensoftruth.com/?p=18763
Amusing. Winner decided due to cutscenes?
Although it is quite odd that of all the places not to use Vsync, cutscenes aren't exactly where I would choose not to use it. It's very odd that there would be vsync on X360 in gameplay but not in cutscenes.
Regards,
SB
Amusing. Winner decided due to cutscenes?
Although it is quite odd that of all the places not to use Vsync, cutscenes aren't exactly where I would choose not to use it. It's very odd that there would be vsync on X360 in gameplay but not in cutscenes.
Regards,
SB
There isn't a winner. Well to be honest graphic has a little edge on 360 (motion blur); for the rest it's just triple buffering vs motion blur at the end.Amusing. Winner decided due to cutscenes?
Although it is quite odd that of all the places not to use Vsync, cutscenes aren't exactly where I would choose not to use it. It's very odd that there would be vsync on X360 in gameplay but not in cutscenes.
Regards,
SB
What kind of motion blur ? Camera motion Blur ?
There was no winner, it was a draw. Three individual editors chose their favourite though, all choosing the PS3 - the first two due to less tearing and the last due to cutscenes.
Yeah. I heard that xbox verion uses a2c and ps3 version alpha test, is that true?