Horizon Zero Dawn [PS4, PC]

Discussion in 'Console Gaming' started by ultragpu, Jun 16, 2015.

  1. milk

    milk Like Verified
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    That grappling hook at the end had instantly reminded me of U4.
     
  2. Arwin

    Arwin Now Officially a Top 10 Poster
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    Yeah that too. And general environment traversal a bit as well.
     
  3. messyman

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    Basically if you can walk, jump, and climb it's Uncharted.
     
  4. RenegadeRocks

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    Yea, i think its the ledges on the giant walker that makes ppl think of Uncharted. Rest is all nothing like it.

    Btw, now i am interested in the game. Somehow it hadn't clicked with me till now but the whole climbing the giant SOTC thing has me in now. Also ppl seem to be reporting very good hectic gameplay.
    What i do not like is the very short draw distance in previous videos. Ots all barren beyond that. Prefer Witcher's approach.

    Sent from my SM-N920G using Tapatalk
     
  5. Rodéric

    Rodéric a.k.a. Ingenu
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    Shouldn't it be Tomb Raider instead ?
     
  6. Sigfried1977

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  7. rekator

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    No, "If boobs jump, is Tomb Raider" . ;)
     
  8. Sigfried1977

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    ^Not anymore. The new breed of boobs is made of concrete. The flexible nature of connective tissue is an insidious invention of the patriarchy ;)
     
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  9. ultragpu

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    So have we pixel counted the released Pro screenshots yet? Are they all 1440p or higher?
     
  10. Clukos

    Clukos Bloodborne 2 when?
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    #370 Clukos, Sep 13, 2016
    Last edited: Sep 13, 2016
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  11. Globalisateur

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    For what I could see on Horizon it really looks 4k native with repeating artifacts. There is one case (the lighting effect) where the resolution is half native horizontally. But now I wonder if it could be intended by the devs in this case (to save resources) and not because of the checkerbox rendering.

    So we need more images to see if some fail cases exist but I think it's a very impressive solution. I don't have a 4K screen but downsampled on my 1080p screen it looks really similar to any 4K bullshot I have previously seen.
     
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  12. upnorthsox

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    Obviously didn't play MGS 5......:yep2::yep2:
     
  13. Sigfried1977

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    ^thankfully the Japanese didn't get the memo.
     
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  14. Clukos

    Clukos Bloodborne 2 when?
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    New gameplay demo at 15:50 (or maybe the E3 demo extended)

     
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  15. goonergaz

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    I'm really liking the looks of this
     
  16. Wynix

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    48 fps? it's also really blurry.
    Perhaps it's just me but having an American describe a game made in the Netherlands to a Japanese audience in English is just weird(not in a good way).
    If they want this to attract the Monster Hunter audience they need to have Japanese speakers doing the in depth descriptions of the game and its mechanics.
     
  17. ultragpu

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    Grass field the game:-D? Gamersyde has an offscreen feed but extremely sharp quality, much sharper than the one from the Media Session.
    http://gamersyde.com/news_tgs_horizon_zero_dawn_gameplay-18379_en.html
    Honestly this game has some of the best grass field I've ever seen in a game, not only are they super dense, they're rendered 3d all casting shadows. You don't see shadow casting grasses very often especially in an open world game. And the superb volumetric lighting only amplified how beautiful they look. Can't imagine how awesome the game would look on a high end HDR tv!
     
  18. Clukos

    Clukos Bloodborne 2 when?
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    More offscreen footage from gamersyde



    Foliage looks really dense
     
    #378 Clukos, Sep 16, 2016
    Last edited: Sep 16, 2016
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  19. Wynix

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    Re-reading the OP, I can't seem to grasp what exactly is the story in this game, does it even have one? or is the game just about exploring and interacting with the robots and tribes?
     
  20. scf

    scf
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