Mmm. They changed something in the visuals compared to the previous trailer.:neutral:
Holy crappolina.Such a gorgeous looking game... :drool:
Delayed until 02/28/2017...
Looks more... saturated?Mmm. They changed something in the visuals compared to the previous trailer.:neutral:
Looks more... saturated?
Game looks absolutely amazing. Really hoping Guerrilla deliver with this one
At 0:30, the building is lit directly facing the camera when the sun is behind.Am I the only one who finds something is off with the colours ? They don't gel well like in UC, Journey or Witcher or Overwatch any game with good visuals. It's impressive tech wise but lacks something on the art side.
If the gameplay comes out solid then nothing else would matter, though. Just that something feels off right now in most of the footage shown. Some of the shots look tight, though, so it's definitely on the art side.
Well, I suppose they needed more time for polish considering it's a much larger, non-linear game... And their first time doing such a thing.I hate delays. Someone should teach game devs some project management. Meh.
This reminds me of Until Dawn (same engine )
Clouds are some of the best I've seen in real time graphics
Foliage shader reminds me of Uncharted 4 + Witcher 3, draw distance seems really good as well (although there's some noticeable pop-in in some scenes)
Motion-blur + AA look excellent
Volumetrics (lights/shadows) return from Shadowfall (expected) this scene also reminded me of Crysis 1 opening shot