Silencerx98
Newcomer
Yep, the shadow quality in Horizon is pretty impressive overall, especially for an open world game. The only drawback is the relatively low shadow range. In the village of Meridian, this can be especially noticeable, but generally a non issue. Shadows are drawn much further than FFXV, at least. As for ND, the improvement I want to see in TLOU2 over UC4 is definitely shadow quality, which was a low point for the latter.The shadowmap filtering is really exceptional, no flicker or artifacting 99% of the time, makes UC4 look bad by comparison in that aspect, Aloy gets a special treatment during gameplay but regular npcs don't look bad either