Which console were these taken from? I'm assuming PS4 Pro. Can someone replicate this with PS4? I'm looking at it, and I'm wondering if what we're seeing here is conservative rasterization hardware.The shadowmap filtering is really exceptional, no flicker or artifacting 99% of the time, makes UC4 look bad by comparison in that aspect, Aloy gets a special treatment during gameplay but regular npcs don't look bad either
edit: hmm, just looked at DF compare. It would appear to be the same? I'll wait for a confirm.
edit 2: oh wait, you're using photo mode right?
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