*thud* thats the sound of my jaw hitting the floor...
Umm... That's just concept art.
*thud* thats the sound of my jaw hitting the floor...
Umm... That's just concept art.
Completely dissapointed. Graphics look substantially worse than they did at Leipzig.
Voice acting and dialogue is poor, framerate is poor, movements seem jerky and unnatural at times. Frankly, the junkyard scene looks like apalling shit compared to the taxidermist stuff.
Upercieved graphical quality changes with changes in lighting. Switching to less advanced\sophisticated lighting models can seriously alter a games percieved graphical quality.
Graphics aren't the same, if they have a different lighting models. Changes in this can result in big differences in the overall impression of the graphical quality.
Graphics. The shading, lighting, modelling, animation, etc...Would you like to elaborate? Average in what sense?
Then play the game again? Theres no rule you dont consider a death as gameover and start at the last save either.I'm a little worried about the game changing paths if a character dies (and ending all together if all 4 die). I'm the type of player that is going to want to see everything the game offers, I wont be content with missing a thread of the story.
What worries me the most is that all the choices you can make actually effect the story very little. A character dying might sound like a big deal, but if there is very little interaction between the 4 maincharacters, it wouldn't change much. Only that characters storyline ending there.
Fahrenheit (Indigo prophecy) had the same problem with your choices only creating illusion of have a large effect on the story, when in reality your tied to several fixed points within the storyline. I'm not really convinced they can make a hugely complex storyline while allowing players to have a tangible effect on all the major events.
I thought it was just because that scene was in a different area - ie. night time and in that warehouse. The lighting looks on par with the in-door scenes from the original gameplay trailer. Also there's new footage of outdoor scenes in the Gametrailers blowout, which looks as good as the original gameplay.
Maybe we're looking at something like a madlibs conclusion? Get player decisions/deaths and just plug in the results, sort of like how Fallout games would do their ending.