Heavy Rain: New Screenshots and development footage*

Discussion in 'Console Gaming' started by deepbrown, Aug 9, 2008.

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  1. deepbrown

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  2. almighty

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    Anyone translate?
     
  3. DieH@rd

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    Why is "Realtime Footage" in the name of the thread? Who knows when will trailer hit the web...
     
  4. FirewalkR

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    There's what appears to be a tiny bit of HR footage running (crappily I might say) in a dev's workstation (devkit?) in the video linked in the OP.

    Can't wait to see what they've shown in closed doors at E3. GC can't come soon enough. :smile:
     
  5. deepbrown

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    Yes...in the video i linked there's a short demo of the town we see in the screenshots. Not high quality though, but gives you an idea...first such footage we've seen.
     
  6. Shifty Geezer

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    Hmm, I'd hardly call that realtime footage. It's a terrible framerate and looks like it isn't running on the console either. I'm gonna edit the title.
     
  7. RenegadeRocks

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    "All shadows are dynamic ."
    Does he mean all lights cast shadows, or no prebaked lighting?
     
  8. deepbrown

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    My bad, just wanted to differentiate that it definitely wasn't pre-rendered movie.
     
  9. Shifty Geezer

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    The exact interpretation would mean all shadows are being created in realtime, which ought to cover character and scenery shadows. Convention may see them mean character shadows only, but if they have an open world with day/night cycle, like GTA they'll have be doing the whole lot in realtime.
     
  10. patsu

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    Would be interesting to know if it's using deferred rendering like KZ2 and GTA4, and how it is different.

    I hope the game has Uncharted's shadow quality. The low res and flickering shadow will kill any realism in the character model. The screens look good overall. Can't wait to see more than the close up facial (or rather, eyes) video.
     
  11. deepbrown

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    I think they'll be soft and...flickery.
     
  12. Need 2 Know

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    Exclusive Heavy Rain Interview

    http://gamereactor.no/grtv/?id=2804
     
  13. JPT

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    So like are the other games from Quantic Dreams worth hunting down?
     
  14. tirminyl

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    Indigo Prophecy/Fahrenheit seems to be a popular title amongst gamers. I've never played it myself.
     
  15. patsu

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  16. Fu3lFr3nzy

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    Saw it unfold @ GAF. Still not digging the face (too smooth and plastic-y) but my god im loving the environment!

    The lighting, the shadows, the textures, it looks great. Hope to see more HR in the future :grin:
     
  17. Shifty Geezer

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    As the audio was dubbed in German (or at least the lips didn't match anything she was saying!), we've no idea of the lip-syncing quality which was so off in the Audition demo. Did look fabulous in visuals. Dubious about gameplay, as it looks very QTE based, like a souped-up Dragon's Lair!
     
  18. patsu

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    Gamespot preview: http://www.gamespot.com/ps3/adventure/heavyrain/news.html?sid=6196255

     
  19. tirminyl

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    Oh man. I've been reading impressions and watched the video on YT and I am seriously pumped and intrigued by this game!
     
  20. Cornsnake

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    Hopefully that interactive storyline will be better than Fahrenheit's, which no matter what choices you made, you would always end up with the same outcome several times during the storyline. And the different ending's were only effected by your few choices in the final short chapter.

    Edit: They explained Fahrenheit's interactive storyline with the same rubberband example, so I guess it's the same here, just more way's to interact. I do like the fact that there is no game over. Fahrenheit had some weird game over's, like a policewoman quitting her job because she was afraid to go in a dark basement.
     
    #20 Cornsnake, Aug 20, 2008
    Last edited by a moderator: Aug 20, 2008
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