mckmas8808
Legend
For $600 Heavenly Sword better ship around launch. Seriously 2007 should be out of the question.
The most impressive thing about the build, though, is that it looks exactly like the target-render trailer that Sony ran at its press conference last year. Nariko looked fantastic here, with attention paid to every little detail. The clothing on her body flapped realistically in the wind, the flare on her belt moved as she did, the fluidity of her animations were very high-end. Enemies didn't have quite as much detail paid to them as Nariko did, of course, but even so, they weren't exactly visual pushovers. The whole graphical package was really quite enjoyable.
Speaking of counters and kill moves, there were several to choose from even in our limited time with the build. Tapping triangle as soon as an enemy attacks (indicated with a quick flash) allows for a bevy of reversals depending on the situation. Nariko has several very cool offensive moves as well, and can evade stalkers with a quick tap of the right analog stick. Ranged and Power stances vary the kinds of attacks she can perform (be it with chained blades or a conventional sword), and pressing the action button (X) will allow her to pick up objects and throw them at enemies.
Emotionally charged, stunningly beautiful and delivering unprecedented dramatic character performance, Heavenly Sword showcases the power of PLAYSTATION 3. A dramatic tale of revenge sees Nariko, a fiery red-haired heroine embark on a quest for vengeance against an invading King and his army. The story builds around the ancient Heavenly Sword which once belonged to a powerful deity. It can never be wielded by a mortal without it draining their life-force, killing them within hours.
When the invading King (played by Andy Serkis) destroys the warrior clan that guards the Heavenly Sword, the clan leader’s daughter, Nariko, takes up the sword in a desperate fight for survival. Nariko must now pay the ultimate price as she embarks on one last mission of vengeance against the King and his army before her life is finally drawn to a close…
Andy Serkis, the world’s leading CG actor, famous for his roles as Gollum in “The Lord of the Rings†and Kong in “King Kongâ€, was heavily involved in the creative process. As well as starring in Heavenly Sword as the villain, King Botan, Andy was a major contributor to the character development, writing, casting, directing and performance capture for the PLAYSTATION 3 game.
Heavenly Sword features a deep, diverse combat experience made possible by PLAYSTATION 3.
KEY COMBAT FEATURES
The Heavenly Sword itself can Transform into Three Distinct Stances – Players can switch between on the fly allowing players to create their own fighting styles.
The Combat Engine can Scale Up – From sophisticated one-on-one encounters to one-on-many, where enemies employ intelligent squad-based dynamics, right up to combat against battalions pushing real-time gameplay and AI to unprecedented new levels.
Physics-based Combat – Players can sweep debris against opponents, kick tables to halt an oncoming surge of fighters, smash the enemy into the scenery or throw bodies into other enemies using aftertouch controls.
Wide Range of Objects and Weaponry – Including multi-skewering spears and devastatingly explosive bazookas.
Creative in-game Cinematography – Coupled with real-time story evolvement and amazing set-pieces makes the action feel like a blockbuster action movie and takes combat gameplay to new heights.
The animations that accompany her spinning yo-yo-like buzzsaws are devastating to both her enemies and any nearby objects, like tables, barrels and chairs. Nariko can also pick up and throw items, although this is far less satisfying than filleting your enemies. The Circle button also activates special moves when Nariko's meter is either partially or completely filled.
The graphics are the obvious highlight, with nice bump-mapping accompanying her fluidly animated red tresses. Bloom lighting was in full effect, which made Heavenly Sword look like some parts were pulled straight out of the arena scenes in Gladiator the movie.
They also showed off new PS3 games, including a demonstration high-definition version of the racing game “Grand Turismo†and the sword fighting action game “Heavenly Sword," and a new motion-sensitive wireless controller.
How good were they? Overall, what I expected. EA Sports was around to show off some cool facial animations and "player awareness" with demos of NBA Live 07 and Tiger Woods. Sony showed off some pretty wicked fist party offerings (including a demo of Heavenly Sword -- which was by far the best demo of the presentation).
I dunno about that, I may speak on my own when I say one of the negative points to GOW was that it was so short, just because the game was so good. I'd say if your going to make a game short, atleast add some replay value into it.wco81 said:Game doesn't have to be long (GOW was short) but it needs varied backgrounds (not saying that isn't the case).