Yeah, it's buggy. It's also funny when you try to run bench before finishing the prologue stuffIt is the GTA interface asking if I wish to quit once the benchmark finishes, the only options being Yes or No.
Yeah, it's buggy. It's also funny when you try to run bench before finishing the prologue stuffIt is the GTA interface asking if I wish to quit once the benchmark finishes, the only options being Yes or No.
I have an i5-3570k @ 4.4ghz. I'm currently running everything maxed apart from tessellation and ambient occlusion I believe (both on High), with FXAA/4xMSAA/TXAA. Under Advanced I have the 3 options off with the distance sliders at 50%. On the benchmark I pull around 40-60fps (vsync on full) @1080p for playing on the TV. According to GTA that's around 3.2k VRAM usage.
Switching to 2xMSAA nets me almost constant 60fps but I get the weird jerking as the core clock slows down/speeds up.
So this is just as poorly optimized as gta4 was?
It seems very well optimized actually. Rockstar will allow you to tweak the graphics to insane levels that will bring even a GTX980 down, but if you stick to sensible settings it should run great on a wide variety of hardware.So this is just as poorly optimized as gta4 was?
It seems very well optimized actually. Rockstar will allow you to tweak the graphics to insane levels that will bring even a GTX980 down, but if you stick to sensible settings it should run great on a wide variety of hardware.
This is the best of all worlds IMO. I really hope people don;t start complaining about being unable to max out the games graphics on whatever setup they have. As far as I'm concerned all games should offer the ability to max out high end dual rigs provided lower settings give a great experience on more modest hardware.
The steam forums etc. are full of complainers about performance,
You're one of the 12 in the world with the kind of machine that can do it lolI have virtually everything maxed out, and performance is butter smooth for me.