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Smaller FOV makes it more cinematic.
You are like some mischievous elf, roaming thread to thread
Smaller FOV makes it more cinematic.
Rockstar said:Alongside the new First Person mode, Grand Theft Auto V for PlayStation 4, Xbox One and PC features hundreds of additions and enhancements including 1080p resolution at 30FPS on PS4 and Xbox One (4K compatible on PC).
Still gotta check horizontal.
Where are you getting sub-30 from? It looks like all major sites have spent a minimum of 2 hours with the game and none are reporting frame issues on the PS4 version.Ugh, I thought it was going to be 60.... unless i was dreaming it. So it should be 20-30 variable just like PS360 versions. Very disappointing, driving and shooting was already bad enough @ sub 30.
How in the world did you come up with that assumption?Ugh, I thought it was going to be 60.... unless i was dreaming it. So it should be 20-30 variable just like PS360 versions. Very disappointing, driving and shooting was already bad enough @ sub 30.
Given we have six core consoles, I imagine overhauling RAGE for better multithreading was a priority and should carry across to the PC.I hope the PC GTA V edition supports CF/SLI configurations and hopefully do a better job with CPU multithreading.
RS keeps redefining what is reasonable expected of a game developer. No one would have expected such a huge adition to an already ambitious next-gen port. These guys deserve all the love they get, and then some.
RS keeps redefining what is reasonable expected of a game developer. No one would have expected such a huge adition to an already ambitious next-gen port. These guys deserve all the love they get, and then some.