Screenshots
wowzers.
I guess I better wait for some 720p videos before passing further judgment on graphics.
lighting is not nextgen though. not even close.
hold on!!
these videos are from GT4 engine (GT:HD Classic), right?
Premium
wowzers.
I guess I better wait for some 720p videos before passing further judgment on graphics.
lighting is not nextgen though. not even close.
Yeah it seem awfully rough for a game that is scheduled for a 2008 release
The somewhat downside to this effect is that these fans want Gran Turismo 5 while Sony and Polyphony are currently showing off Gran Turismo HD, a "port" of sorts of Gran Turismo 4 to the PlayStation 3. While this year's E3 press conference garnered some resentment to the series after its lengthy (and somewhat boring) demo, the companies have stuck to their guns and are displaying the game in full force at this year's TGS.
Visually, the game looks like an incredibly high resolution version of GT4. Running at 1080p over HDMI, the game is leaps and bounds cleaner than even GT4 running at 1080i. Aside from resolution, there are a handful of nice visual upgrades to be seen, like a great specular lighting system on the cars, but most of the environmental changes are simply cleanliness. Textures are much sharper with cars looking absolutely stellar and backgrounds cutting through your eyes like a razor blade. The bystanders on the side of the track now look to be fully 3D and nicely animated, with some fans even standing up from a crouched position as you approach.
Again, aside from all that however, this is the PlayStation 3 version of Gran Turismo 4. The microtransaction element is certainly curious, so it'll be interesting to see how that pans out. But all in all, this is the same old Gran Turismo that we've loved for years, but it's not the true next-gen Gran Turismo.
is it 2008, or is it the GT:HD Premium that me and you are going to buy waaay before GT5 ships?Yeah it seem awfully rough for a game that is scheduled for a 2008 release
You trust the word of IGN over mine?
Seriously, the only time they had a real GT expert writing for them, was when I was writing for them (for free, I might add).
In this article, they don't even let on that they are aware of Premium's existence in the first place. In the Subaru cars you have 2 drivers in the car, fairly clearly visible. Also, while I can't rule that out completely, it would mean that GT4 HD got an additional track. The Lotus 111R also looks better than what we've seen so far.
What clinches it, I think, is that there is a Famitsu scan out there which has three pictures of Premium labeled GT:HD Premium showing off this new track, and three pictures of Classic showing off existing GT4 tracks.
Need I go on?
Where did you get that impression? The official site ( http://www.gran-turismo.com/jp/sp/detail.do?article_id=374 ) has no description about how it works as of now. The above page with pics at Game Watch says the same thing (all of 750 cars and 50 course that are full-HD-sampled to the PS3 spec are available online for purchase)Incidentally, I'm getting the impression now that we are all misunderstanding a lot of things about GT:HD Classic. The way I understand it now, you actually have all the assets from GT4, plus a lot of new on-line features, plus downloadable tracks and cars. The car-number now being quoted at 770, that would mean 41 extra downloadable cars available re the European version.
Could someone who knows any Japanese check the official Japanese site for this game? Apparently there are a few details there.
How much do you think that translates into? I'm not sure how much a disc + manual costs publishers, are we talking 5-15 dollars maybe?Also, Kazunori Yamauchi said in the interview that the price of GT:HD is kept cheap and almost equals that of disc + manual, considering users have to buy things online.
http://www.watch.impress.co.jp/game/docs/20060922/gthd.htm
My guess is under $20. They may add some ridiculously gorgeous booklet with Ferrari photographs...How much do you think that translates into? I'm not sure how much a disc + manual costs publishers, are we talking 5-15 dollars maybe?
I'm not sure how much this "asset reuse" argument holds true. You couldn't animate them in PS2 after all. Textures put in the PS2 GT4 disc for the photo mode might be downsampled quite a bit from the original already. In a way it's like a remastered CD. Or buying a newly authored Blu-ray version of your DVD.
How much do you think that translates into? I'm not sure how much a disc + manual costs publishers, are we talking 5-15 dollars maybe?
one said:My guess is under $20. They may add some ridiculously gorgeous booklet with Ferrari photographs...
It sounds like GT 5 will be based on GT Premium platform ? So working on GT Premium is working on GT 5 (That's what I meant).
See one's post. Also a Dodge Charger is a Dodge Charger. I don't think you can use "outdated" to describe the assets. Like I said, PD has much to do/evolve to meet its high standard for GT 5 online.
The online engine and environment needs to be done (from scratch ?). PD will need to recover that cost as it evolves.
...or perhaps you are not giving enough credit to them ?
http://www.watch.impress.co.jp/game/docs/20060922/gthd.htm
GT HD Premium pics (1920x1080)
http://www.watch.impress.co.jp/game/docs/20060922/gthd03.htm
http://www.watch.impress.co.jp/game/docs/20060922/gthd05.htm
http://www.watch.impress.co.jp/game/docs/20060922/gthd07.htm
http://www.watch.impress.co.jp/game/docs/20060922/gthd08.htm
http://www.watch.impress.co.jp/game/docs/20060922/gthd09.htm
Where did you get that impression? The official site ( http://www.gran-turismo.com/jp/sp/detail.do?article_id=374 ) has no description about how it works as of now. The above page with pics at Game Watch says the same thing (all of 750 cars and 50 course that are full-HD-sampled to the PS3 spec are available online for purchase)