The only review that matters (its just part 1, part 2 will be coming next month):
They seem to love the menus/UI.
Though they are disappointed about lack of mechanical damage, but hey its coming in a patch atleast.
I don't get the UI hate as well, its elegantly laid out and its full of detail/information the only problem with it (and a big one) is that its very slow....it would've been awesome if the menus loaded instantly after you click something.
They seem to love the menus/UI.
Though they are disappointed about lack of mechanical damage, but hey its coming in a patch atleast.
I wonder why do people complain about the GT AI so much, I mean its pretty much just like Forza 3 (as the video posted few pages ago proves) and that game was instead praised for its AI. Is it because GT5 has 16 cars which makes for quite a number of instances where they bump into each other around tight corners ?Two more user reviews:
http://www.neogaf.com/forum/showpost.php?p=24892361&postcount=2183
http://www.neogaf.com/forum/showpost.php?p=24892749&postcount=2192
Hope Polyphony take their suggestions to heart. I hear lot's of complains about:
* Too little XP for high level race
* AI in A-Spec has room for improvement
* More consistent tuning options across cars
I don't get the UI hate as well, its elegantly laid out and its full of detail/information the only problem with it (and a big one) is that its very slow....it would've been awesome if the menus loaded instantly after you click something.
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