Titanio, given that we know that Cell and Xenon PPEs are real dogs running "PC code re-compiled" because they aren't OoO cores, such an argument just seems like wishful thinking.
The SDK's interface should be the same across platforms - otherwise you haven't really got a cross-platform middleware product.
The actual guts of the code inside the library will need to be hand-coded for Cell and Xenon. That's the big deal with the next-gen cores, extremely intensive applications need to be mothered to make sure they perform well.
The physics algorithms are surely going to be the same (i.e. the object model, the physical effects simulated (friction, gravity, degrees of freedom, collision, etc.)) at the macro level - but the code required to implement these effects needs per-platform tuning.
A simple reason why PC code version of the SDK can't simply be re-compiled for Xenon is the VMX architecture. PCs don't have anything like that computing power available per core, so PC code just isn't going to gel on Xenon. In my opinion.
Jawed