Remember that Oblivion was out for 360 only months after the system launched.
That's true for the PS3 version too. Both were out March 20th, the year after the launch of the systems, which was in November. Actually, wasn't there a problem with getting PS3 dev kits to developers as well?
If the 360 version saw improvement because of familiarity with the system, it's not unreasonable to expect improvement from the PS3 version as well, unless you're guessing that they pushed the PS3 to its limits, only months after launch.