Fallout 3

Hell at a $30 trade in value ($30 net cost) and even if I only play it for a couple weeks for 10-20 hours of gameplay is $1.50 - $3 /hour of entertainment... that's a pretty good game for my buck.

That's a good point. If I didn't have a backlog I wouldn't mind the $60 price tag, they should spread games out over the year for just this reason.

As it is now I'm playing Saints Row 2 (co-op FTW), Fable 2 and LBP. Then I have Motor Storm 2, Resistance 2, Gears 2, etc. on the way. Fall Out 3 is pretty far down my list, mainly because of Oblivion left a sour taste in my mouth.
 
I'm gonna wait for user reviews to see how it compares with Fable 2 before picking this up. Compared to Fable 2, Oblivion was lifeless. There was none of the charm and wit. There was plenty to do but there wasn't much point in doing it. I like that, in Fable 2, even the side quests and my actions in diff towns spread through out the land. It's these little touches I want in Fallout3. If it's Oblivion with gun then I can't imagine playing it right now.
 
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That's a good point. If I didn't have a backlog I wouldn't mind the $60 price tag, they should spread games out over the year for just this reason.

As it is now I'm playing Saints Row 2 (co-op FTW), Fable 2 and LBP. Then I have Motor Storm 2, Resistance 2, Gears 2, etc. on the way. Fall Out 3 is pretty far down my list, mainly because of Oblivion left a sour taste in my mouth.

yea, I'm playing Far Cry 2 and Fable 2 right now and will hold off on FO3 until I'm done with Fable at least. Not to mention Banjo, CoD5, GoW2 Mirrors edge, maybe tomb Raider.. dang with both systems, you have the double wammy. :p
 
Yep it's going to be a busy few weeks. I have this preordered and paid already, Fable 2 is coming from Play-asia, I'm currently playing Far Cry two and I'll trade it for Dead Space and then Gears of War 2 is coming... huh?! It would honestly be great if they did space them out just a little bit!

I can't wait for this. I loved Oblivion, the leveling up was my only gripe with that game so Fallout 3 should be a nice fit for me.
 
Anybody here have it?

If so, how are conversations handled?

In the originial fallout the conversations where by far the most important factor of the game imo, with the right charisma and batter skills, you could make people do some sick things, aswell as a lot of fun and rewarding things.

From what I have seen, dialog options look to be same as Fallout 1/2, and speech skill seems very important as well, unlike Oblivion. Of course I find those particular changes unessential but Fallout fans should feel right at home it seems.

Unfortunately for me, many things I like about Oblivion are replaced with many things I don't like about Fallout. Still, I'm excited and will try to acquire some real impressions by Saturday morning. :)
 
Yep it's going to be a busy few weeks. I have this preordered and paid already, Fable 2 is coming from Play-asia, I'm currently playing Far Cry two and I'll trade it for Dead Space and then Gears of War 2 is coming... huh?! It would honestly be great if they did space them out just a little bit!

I can't wait for this. I loved Oblivion, the leveling up was my only gripe with that game so Fallout 3 should be a nice fit for me.

I currently boycotting all gaming software and its at the worst possible time. I have been working seven days a week for the last month trying to hit my deadlines for my "on the side" business.

On the wanted list
Fall Out 3
Gears 2
Fable 2
R2

Really Interested List
LBP
Far Cry 2
Dead Space

I was working last night with the TV on and a game ad came on that really drew me in and then R2 flashed across the screen. First words were "Got Dammit"....."another game I got to get but I can't buy now because I have to finish my work". My embargo probably won't be lifted for another six weeks but everyday I have to convince myself not to grab my keys and head off to the local gaming store and spend a couple hundred dollars.
 
It's finally up! I've been waiting to get this to you guys.

Here is a snip:
Just a few feet in front of me stands a balding, wiry man who wants to kill me. He snaps at me with a loathsome tone for asking a line of ethical questions about his occupation of slave trader. Sun-weathered skin cracks around his mouth as he barks "get yer ass out of here if you don't like it then!" I relent and cool him down a bit. I inform him that I would like to inspect and possibly acquire several of his goods, but I am swiftly denied.

Perhaps he knows of my true intent, to rescue two children who have recently vanished from a neighboring shantytown. He hints to me that I can gain entrance to his slave pen if I offer him the right sum of caps, which are the legal tender in the Wastelands. Better yet, giving him a slave from a nearby town might improve my odds. I question whether I should even continue this harrowing discussion as I eye the road behind me.

I notice a raggedy man in a hockey mask standing behind him, holding a rifle. I quickly pull out my combat shotgun and literally blow the balding slaver's head right off. The grunt in the background raises that shotgun of his, but I put an end to things before he can even pull the trigger. I have found a more favorable solution and fashioned my own means of entry outside of the dialog tree. I'll continue my search for those kids, but first I'll pick these bodies clean of munitions and rations. This was my way of doing things in one of the numerous side-quests in Bethesda's long-awaited and skeptically-approached take on the Fallout franchise, Fallout 3.

http://arstechnica.com/reviews/games/fallout-3-review.ars

Enjoy. :)
 
Let's keep to discussing/judging the game based on... the game itself, please. Judgments based on graphics doesn't lend to decent discussion.
 
Yes, the website has things to work out because each of your three previous messages has been deleted.

I don't get the surprise in the review from Ars. Is there something unique about the option to just kill people to get by them? Usually my first choice is to kill them, only mitigated by the fact that I'm unable to and are forced to jump through hoops to satisfy them. First option is always 'blow their heads off with shotgun'. I don't get the uniqueness?

(Note: never played Oblivion)
 
Yes, the website has things to work out because each of your three previous messages has been deleted.

I don't get the surprise in the review from Ars. Is there something unique about the option to just kill people to get by them? Usually my first choice is to kill them, only mitigated by the fact that I'm unable to and are forced to jump through hoops to satisfy them. First option is always 'blow their heads off with shotgun'. I don't get the uniqueness?

(Note: never played Oblivion)

It's unique for console RPGs, I suppose, and Oblivion had a number of immortal NPCs, who could be knocked unconscious but never killed, for story reasons.
 
It's unique for console RPGs, I suppose, and Oblivion had a number of immortal NPCs, who could be knocked unconscious but never killed, for story reasons.

Morrowind's quest NPCs were mortal as far as I remember. You could even kill Vivec and finish the main quest in a different way.

Personally, I found this obsession to kill NPCs quite ridiculous.
It appears in Fallout 3 it's not uncommon for a quest NPC to fall down and die on his own. :(
 
Is that a intentional slowdown on some parts or does it really run that slow? :oops:

Also I saw a pixel not being lit on the xbox360 version vs PS3 so its fail...

Love the end though! :LOL:
 
finally dragged myself away from far cry 2 (game is awesome the deeper you get) to play more of FO3.

I never really got hooked on Oblivion (traded it pretty quickly) but already Fallout finally got its hooks into me last night... really much better than I anticipated. Took mr about 3 days of trial and error to find what I like about it. One thing it seems the quests are more definitive and the leveling system and inventory control is very easy for a non RPG player (like me) to handle.
 
Ok. Need some story advice. Just started it last night. So, I'm only a few hours in. The following will only be spoilers to those who just started the game.
I got to Megaton city. When first arriving, and talking to the Sheriff (can't remember his name), I agreed to look at the bomb and try to disarm it. Now, after meeting a guy in the bar (he has a suit on) that wants to blow the city up, I told him I would help him. I figured I would go along and then just turn him in. I did just that, but the result seems to be the Sheriff's death (after the Sheriff tries to arrest the guy in the suit). Am I doing more harm than good this way? I have save games before talking to the guy in the suit and right before the Sheriff confronts him, so, I can alter my decision. Trying to stop him from killing the Sheriff after he's arrested doesn't seem to help.

EDIT

Now that I think about it, I have another question.
Right before exiting the vault, the girl who throws your birthday party (can't remember her name either) comes to the vault exit. After talking to her, security guards rush in and start shooting. In all the chaos, I couldn't tell if she was killed by them or not. They ran me out before I could investigate. Was she killed by the guards?
.
 
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