Fact: Nintendo to release HD console + controllers with built-in screen late 2012

Discussion in 'Console Industry' started by patsu, Apr 15, 2011.

  1. ninzel

    Veteran

    Joined:
    Aug 26, 2005
    Messages:
    1,606
    Likes Received:
    6
    Some random thoughts on this reveal.
    Seems like a case of too little too late. Instead of being a leading system,just playing catch up.
    On one side catching to the HD systems,and on the other hand catching up to Apple.

    Would be more interesting to me if it was coming out this year. By next year I suspect MSony will be revealing their next systems which will likely be much more powerfu even if they aren't as big a leap as usual.
    Will I really interested in buying another current gen system next year? I doubt it.

    How will developers respond is my main concern. By next year wont they have PS4,Xbox 720 kits in hand placing their focus forward?

    Will this further extend this current gen? I'm ok with that but I think MS and Sony will capitalize on this early reveal and steal Nintys thunder by the time Wiiu launches.

    I'm picturing myself standing in a game shop late next year wondering if should buy this new system, and thinking I already have PS3 with the same games(except for first parties) and wonder why bother? Because of this controller?

    If the goal is to sway hardcore gamers with better 3rd party support,they haven't done enough.Most gamers already have a current gen system and many are already looking to next gen. If this system is just on par with PS360,why would a hardcore gamer spend the money to buy Wiiu if they can get the same games on the system they already own.

    Everything this system is,can easily be countered by next year reveals from the others with minimal investment. Nintys just made Sony and MS's next gen plans easier.
     
  2. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    10,245
    Likes Received:
    4,465
    Location:
    Finland
    ninzel, the problem is that we don't know how powerful the Wii U actually is, all we know is it's using "Radeon HD" and "IBM Power Watson-derived" CPU.
    Sure, it could be just a tad above or just on level of PS3/XB360, but it might just aswell be a lot, lot faster, easily challenging even if not beating the PS4/XB720
     
  3. ninelven

    Veteran

    Joined:
    Dec 27, 2002
    Messages:
    1,742
    Likes Received:
    152
    Oh I think it is pretty safe to assume this will not be the case.
     
  4. TheAlSpark

    TheAlSpark Moderator
    Moderator Legend

    Joined:
    Feb 29, 2004
    Messages:
    22,146
    Likes Received:
    8,533
    Location:
    ಠ_ಠ
    If it's so fast, why was the Zelda demo not 1080p or 720p with MSAA? Why was the Japanese Garden demo underwhelming from a technical perspective?

    Legit questions.
     
  5. 2real4tv

    Veteran

    Joined:
    Jun 15, 2007
    Messages:
    1,167
    Likes Received:
    0
    Location:
    Upstate NY
  6. ninzel

    Veteran

    Joined:
    Aug 26, 2005
    Messages:
    1,606
    Likes Received:
    6
    I don't doubt it will be at least a bit more powerful than PS360 but judging by the size I don't think it will be by much.
    What I'm also judging by is the talk of many ports but not much exclusive original content.
    I need to see more games before I change my original impressions.
     
  7. DeadlyNinja

    Veteran

    Joined:
    Jan 3, 2007
    Messages:
    1,221
    Likes Received:
    4
    What about mobile GPU parts? Can they fit something powerful into that box with mobile parts?
     
  8. ninzel

    Veteran

    Joined:
    Aug 26, 2005
    Messages:
    1,606
    Likes Received:
    6
    And be cost competitive?
    I think for example if Sony or MS could have made their systems smaller at their respective power levels they would have. That box seems much smaller than 360S or PS3 slim. I can't see it being much more powerful even with new tech and being cost competitive with what MSony will likely be selling their systems for next year.
     
  9. Rangers

    Legend

    Joined:
    Aug 4, 2006
    Messages:
    12,791
    Likes Received:
    1,596
    On par isn't exactly what I was hoping for.

    Definitely does not look like there is 1GB of RAM in the system, judging by that game anyway.

    It just occurred to me Nintendos strategy might be to enable easy porting between PS3, 360, and WiiU. As such anything above PS360 specs they would look at as superfluous. Why include 1GB of RAM instead of 512MB, even if it's cheap? To them, 1GB of RAM would just mean extra work for Ubisoft trying to fill it up, work not needed in the PS360 version. It would actually be a bad thing by that way of thinking.

    BTW, Tottenz, this article: http://game.watch.impress.co.jp/docs/series/3dcg/20110610_451799.html Apparently speculates the controller screen is 800X480 :razz: They say it could be a 6.2" screen that is used in GPS systems, that happen to have a res of 800X480...
     
    #1029 Rangers, Jun 9, 2011
    Last edited by a moderator: Jun 9, 2011
  10. swaaye

    swaaye Entirely Suboptimal
    Legend

    Joined:
    Mar 15, 2003
    Messages:
    9,045
    Likes Received:
    1,119
    Location:
    WI, USA
    Yeah I too get the vibe that Nintendo may just go for equivalence with PS360. This is still many times more powerful than Wii and will let them make a new generation of Wii games that are clearly superior to the old stuff. It will be cool and quiet at 40nm, ideal for a small enclosure. It will also let them keep the nice margins they like on their hardware. I'm expecting something customized with 160-320 ALUs and 4-8 ROPs.

    Considering how far this console is away yet, I wonder if it will use 28nm.
     
  11. ninzel

    Veteran

    Joined:
    Aug 26, 2005
    Messages:
    1,606
    Likes Received:
    6
    Maybe a little extra RAM could just be used to unsure smooth transmission of extra data to controller and smoother frame rates overall. Who knows with the way Nintendo does thing it could have some atypical amount of RAM like 620 MB or 570MB or any other number.
     
  12. Nightz

    Newcomer

    Joined:
    Sep 25, 2003
    Messages:
    240
    Likes Received:
    19
    I think it's possible with great engineering. If you look at iMacs they are super thin. The unit is pretty much just all LCD panel. They have a very low profile, are nearly silent, yet much more powerful than consoles. If you took out the harddisk and LCD it would be tiny.
     
  13. patsu

    Legend

    Joined:
    Jun 25, 2005
    Messages:
    27,709
    Likes Received:
    145
    You'll be surprised ! Some Gaffers have already converted to PS Move for FPS. ^_^


    I think there are some interesting things they can do in clan games and TPS shooters. The pad would be great for coordinating attacks and tracking teamwork. I hope Sony implement this for Vita and PS Suite tablets too.

    EDIT: I think for recent PSN and Move games that cross genra (e.g., RTS + FPS), Wii U may add more depth and breadth to the mix.
     
  14. ninzel

    Veteran

    Joined:
    Aug 26, 2005
    Messages:
    1,606
    Likes Received:
    6
    Understood I have a Mac Mini and a Macbook so I think it's clear what's possible in small form factor,but at what cost $$. Mini's sell for about $600 and Imacs are about $1100.
    Now add in that controller cost.
    In Reggies interview he didn't say the WiiU would necessarily be cost competitive but emphasized it would be value competitive,but they still are competing with PS360 pricing.
     
    #1034 ninzel, Jun 9, 2011
    Last edited by a moderator: Jun 9, 2011
  15. swaaye

    swaaye Entirely Suboptimal
    Legend

    Joined:
    Mar 15, 2003
    Messages:
    9,045
    Likes Received:
    1,119
    Location:
    WI, USA
    Yeah so what can sell at $200, make Nintendo's requisite hardware profit, and be quiet in a small form factor? A Mobility 68xx does not fit.

    How about 64xxM with northbridge hardware integrated and a Xenon clone?
     
  16. obonicus

    Veteran

    Joined:
    May 1, 2008
    Messages:
    4,939
    Likes Received:
    0
    I don't know if that's a great example. My mother has an iMac, the case is usually hot to the touch.
     
  17. ninzel

    Veteran

    Joined:
    Aug 26, 2005
    Messages:
    1,606
    Likes Received:
    6
    Well I'm going to predict a bit higher. After all this is the company that managed to sell millions of Wii at the same price as the 360 arcade. I think Nintendo has the balls and the marketing ability to command a premium. They won't sell it as "next-gen" but they will probably use terms like "next step" or " next evolution" in gaming.
    So with all "boxes checked" plus a new controller I could easily see $250 maybe even $300.
    The earlier predictions of $350-400 seem way out of line now.
    Unless in the coming year they start to show games that are leaps above PS360.
     
  18. Teasy

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    4,563
    Likes Received:
    14
    Location:
    Newcastle
    Nintendo have already said it'll sell for more than Wii's release price, so $299 seems like a minimum.

    On the RAM, I serioiusly doubt its only 512MB as some of you are suggesting, most rumours pointed to more than that and Ubisoft commented today on the systems "large memory capacity" being a particularly good feature.
     
    #1038 Teasy, Jun 9, 2011
    Last edited by a moderator: Jun 9, 2011
  19. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    10,245
    Likes Received:
    4,465
    Location:
    Finland
    It's not going to be $200, someone from Nintendo said it'll be more expensive than Wii (okay, he didn't specify Wii at launch price, but that's a given, IMO)
     
  20. 2real4tv

    Veteran

    Joined:
    Jun 15, 2007
    Messages:
    1,167
    Likes Received:
    0
    Location:
    Upstate NY
    I agree I was looking for something significantly more powerful with the ability to handle better looking multiplat games and also their own first party stuff.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...