Sorry I missed an episode MS is to announce something?Cool ! This E3 may be packed with hardware announcements from all 3 vendors.
Sorry I missed an episode MS is to announce something?Cool ! This E3 may be packed with hardware announcements from all 3 vendors.
No, all the game is processed by the console and streamed to the controller.Edit2: I think I'm starting to figure it out. Each controller as a handheld, at least any kind of decent one, is going to require expensive hardware in each controller, right?
I'm thinking in reality this may go Onlive style, the machine will play the games even when not on TV, and only stream the video Onlive style to the controller. That's a theory, anyway. Probably the only workable one the more I think about it, and makes the "current, stream" type names make perfect sense.
No, it limits to one game session being played at the time. But up to 4 players can play the same session through their controllers, in a situation where splitscreen would be used.It would seem to limit you to one controller playing remotely at a time though.
Nintendo's financial year is April-March, so "mid" may still be late in the calendar year. A summer launch (northern hemisphere) doesn't make much sense to me, so I wouldn't expect anything until, say, September (late Q3 calendar, Q2 financial) at any rate.Edit apparently there was some question on Andrisangs translation for "late 2012" and the Japanese actually means mid-2012 http://www.neogaf.com/forum/showpost.php?p=28257489&postcount=131. So mid 2012 release.
Today, the Nikkei news service (registration required) has confirmed one of the bigger rumors surrounding the console. As speculated, the console will have a controller with a six-inch touch screen at its center, allowing players to play games as they would on a tablet computer in conjunction with traditional game buttons.
Furthermore, the controller can be used as a "portable game device." Though earlier speculation had the controller streaming games onto its screen from the Wii 2, Nikkei reports that "Nintendo aims to attract more users by offering a console that doubles as a portable game system," implicating the controller can be used independently.
http://e3.gamespot.com/story/631694...ntroller-confirmed-report/?tag=topstory;title
Sotheir new console is a NGP with extra power when at home taht does competition totheir 3DS... That still doesnt make sense to me.
I will be waiting till Nintendo press conference to believe.
Personally, the console-on-the-go concept helps justify for a dedicated gaming machine in an iOS + Android + Win8 world. There are also many board games and card games we can play with multiple private screens.
I was hoping Sony make Vita and PS3 work together in a distributed computing fashion. The Nintendo setup is one of the possible configurations, and very suitable for a family.
You get a better 3D experience in board and card games when you use actual boards and cards :smile:
But some games are overly complex to manage in paper form, and made simpler, faster and more fun by computerising. I think the idea of 'board games' being computerised for family entertainment is a very good one, though best suited to a tabletop surface computer rather than a TV and controllers.You get a better 3D experience in board and card games when you use actual boards and cards :smile:
Well... We get to choose what to buy anyway. You can't lose an item in a digital board game. Don't have to clean up. Can continue another time without taking up space. The German board games are really something.
I'm sure there are many family and party games yet to be discovered.
borowki said:Social gaming emphasizes shared experience. Beaming contents to private screens goes against that. Back in my college days, the games we most often play at parties were Street Fighter II, Soul Blade, Bomberman, and Super Puzzle Fighter. They're all games that're not presented from the player's POV, making it easier for other spectators to follow.
If scrabble and the like is going to be the big selling point of this thing, N is in trouble.
Social gaming emphasizes shared experience. Beaming contents to private screens goes against that. Back in my college days, the games we most often play at parties were Street Fighter II, Soul Blade, Bomberman, and Super Puzzle Fighter. They're all games that're not presented from the player's POV, making it easier for other spectators to follow.
Having private screens doesn't mean absolutely no sharing of experience. e.g., It could mean users have power to decide *when* and *how* they want to share their hands of cards. ^_^
It allows the designers to implement more ideas and depth.