Fact: Nintendo to release HD console + controllers with built-in screen late 2012

I agree your statement is true. But that wasn't the rumor. The rumor was EA wants Origin to be exclusive.

Yes that was part of the rumour, the part I left out because it seemed ridiculous that Nintendo would settle for EA exclusive. The part of the rumour I'm more interested in is the part about devs like Valve being interested.
 
I guess for me it's that I've been hearing Nintendo and Valve/Steam (since Wii U is what I keep up with the most right now) for so long I forget that others may have never heard it mentioned before.
 
I don't recall if there was anything mentioned for higher capacity storage, but I'd presume USB HDD for now unless they've found some corner of the chassis to stuff even a 1.8" drive in. :eek:
I though USB HDD was confirmed? External game storage seems to be the thing for them these days, with 3DSWare games already running off the SD card (and not being preloaded onto the flash mem.).
 
I though USB HDD was confirmed? External game storage seems to be the thing for them these days, with 3DSWare games already running off the SD card (and not being preloaded onto the flash mem.).

Yeah, just saw that now.

I do wonder if there will be a game cache reserved on the built-in flash or if devs will be in the same boat as 360 devs as far as ensuring the game runs disc-only. I suppose for porting purposes it's a moot point since the work is "done" or they reduce their market by requiring an HDD.

And I wonder if they will even offer partial/full installations too... (aside from the Ware, obviously).
 
"Our approach [to online] will be a flexible one, literally taking the best of what each of our third party partners has to offer, marrying that with the best of what Nintendo does, and bringing that versus a more rigid, a more closed type of environment."

How in the world do they implement that ?
To have a consistent experience, Nintendo and partners will need to implement/integrate everything upfront. If EA and Nintendo are still negotiating, they better wrap up fast. ^_^
 
That's why I mentioned it earlier. Nintendo contracted people from EA to help them build the online months ago so they've already been working on it. The Origin stuff is just EA trying to "put the icing on the cake" so to speak for digital downloads. This is from EA Sports Vice President back in July.

http://www.eurogamer.net/articles/2011-07-27-ea-wii-u-can-do-anything-ps3-360-can

A large question lingers around what the online capabilities of Wii U will be. Wilson wouldn't say whether new dev kits reveal more online Wii U functionality, but did highlight an "openness and willingness" by Nintendo to listen to their developer and publisher partners.

There are people at EA "under very strict NDAs" that are working those online Wii U systems out with Nintendo.

"[Online is] something that we're working very closely with Nintendo on," said Wilson. "We are highlighting to them what we believe are the most important elements to that infrastructure to deliver a connected experience that we think is the future of gaming.

"They have demonstrated an openness and willingness to work with us and work with developers that I think will only land us in a positive place.
"We're working through the development with them now," he added. "We have a series of people who are under very strict NDAs as you can imagine, operating with them, building that system out."
So Nintendo's version of XBL and PSN has been in development for awhile now.

For all we know though, Nintendo may have people from other companies helping as well. But EA is the obvious one.
 
If true, that's pretty cool ! ^_^

Here's hoping they execute well. Look forward to see the outcome in about 2 years. I think if they started a few months ago, they will need some time for the product to flesh out.
 
lherre at Neogaf has been talking again. He basically thinks Wii U will have at least 1GB of RAM. But continues to imply it looks noticeably lower specced than other next gen contenders.

http://www.neogaf.com/forum/showpost.php?p=32744593&postcount=11628

I can't speak about all the questions/details here but devkits have double memory amount than future retail hardware (is "usual" with the devkits because they need extra memory for debug purposes), the thing with this is that like memory amount is in an open range now (not closed) they have the "better" choice right now (I mean in the range the higher amount in the devkits). For example, if Wii U memory range is 4-5 gb, the kits have 10 gb instead 8 gb. So as I said before that memory can't be less than 1 gb, the kits have at least 2 gb :p (is higher of course because this is the lower value of the range).

As far as I now, the amount of edram is specifically described in the video-graphics chapter not in the cpu one (there only speaks about L2 cache amounts for each core, is not the same for each one to be precise).

No specifics about any other types of memory (except for storage purposes).

But I have to check the latest info, not easy right now to get it ( :( ), so take this as guiidance values (some of them won't change as edram, L2 cache or very unlikely to change, but others can change like the system ram that has to be set).

Sounds to me like he's probably implying 1-1.5GB of RAM, which is a more healthy amount than I originally expected.

Of course we also know if lherre is right that's it's triple core CPU with 2 threads per core, and by the above, looks like EDRAM is in play on the GPU (probably a given).

I am not sure whether to put Wii U tech stuff here or in the next gen speculation thread? After all it is a next gen console...
 
Of course we also know if lherre is right that's it's triple core CPU with 2 threads per core
Do we? We know it's multicore, meaning 3 or more, not exactly 3, and there was some strong rumors it being related to the Watson-project CPU, which had IIRC 4 threads per core?

and by the above, looks like EDRAM is in play on the GPU (probably a given).
Show me the Radeon HD GPU with EDRAM and and I'll believe you how that's "given" ;)
 
^ lherre has access to the dev kits, so he's been telling us what he can without overstepping any possible boundaries.

lherre at Neogaf has been talking again. He basically thinks Wii U will have at least 1GB of RAM. But continues to imply it looks noticeably lower specced than other next gen contenders.

Just adding a qualifier that the latter is based on the rumored specs we've been seeing.
 
Why are articles saying the Nintendo Wii U isn't as powerful as the PS3 or Xbox 360?

I don't quite understand why news articles popping up are saying the Nintendo Wii U is going to be not very powerful.

If I'm not mistaken, isn't the Nintendo Wii U using an IBM POWER7 CPU and AMD Radeon R770?

The POWER7 would take a dump on the Cell and Xenon processors and I know an R770 would also take a dump on the PS3 and Xbox360's graphics card, so I'm confused.

Can someone elaborate? Thanks.
 
I've never heard that being claimed. Though I'm fairly certain it will be considerably weaker than next-gen XB and PS.

Also, it's pretty certain it won't be Power7 as that CPU has tons of stuff in it that is of no use in a console.
 
I've never heard that being claimed. Though I'm fairly certain it will be considerably weaker than next-gen XB and PS.

Also, it's pretty certain it won't be Power7 as that CPU has tons of stuff in it that is of no use in a console.

I don't understand. IBM is the one who put a press release out saying that the Nintendo Wii U will use a POWER7 CPU.
 
I know the PS4 will more than likely have a graphics card that's more than likely twice or three times as fast as the Nintendo Wii U, but I don't have a console and I'm not buying a PS3 or Xbox 360 now and I don't want to wait until 2013 or 2014.
 
Why did Nintendo lay down to Sony in performance I went from Nintendo to SNES to Nintendo 64 without hesitation and now they seem to not care about hardware performance.

I think I'm buying a Wii U no matter what. I miss playing Zelda and Mario games they're by far my favorite games.
 
Why did Nintendo lay down to Sony in performance I went from Nintendo to SNES to Nintendo 64 without hesitation and now they seem to not care about hardware performance.

Because fighting to be the top dog in performance is expensive and risky. After N64 Nintendo had to avoid risks and it worked great for them. I don't see them doing 180 anytime soon, but Wii U should still be closer to other next gen consoles than what the Wii is compared to PS360. Launch schedules, diminishing returns and general slowing down of tech development will cause that already and it seems like Nintendo is atleast trying to put something in there.
 
Back
Top