And when that is said, there is plenty of private wow servers out there to be played and from a quick google search it seems that Diablo 3 is catching up.
The server is high rate drops and a lot of quests dont work but it is a working server.
Server does not exist. Just a sad attempt by some kid to earn money by letting people complete surveys.
Really? Most of the hits will be for the D3 BETA. Once you get to the release version private server emulation is generally broken, incomplete, buggy, and with non-working quests. Comments like the following are quite common...
And that's one of the more glowing comments that doesn't note how mobs aren't the same as retail, skills work but not often in the same way as retail, etc. Or this...
Basically the only decent server emulator for the retail version of D3 stopped development before they got that many of the quests in Act I somewhat working.
But hey, it's easy to say D3 is easily pirated when you don't actually track the scene very much.
If other groups keep at it, I'm sure they'll eventually have a fully working emulator sometime in the next 2-4 years. That's about how long it took to finally crack Guild Wars and get a decent server emulator. And that was just as popular but less complicated with regards to the server/client setup.
Regards,
SB
PS3 with new firmware can be downgraded.
Btw, the way PS3 piracy works en mass on one 3rd world country, maybe happend on other country too? china? :
(rather long post, broken english)
......
PS3 with new firmware can be downgraded.
Btw, the way PS3 piracy works en mass on one 3rd world country, maybe happend on other country too? china? :
(rather long post, broken english)
Go to game store,
Buy PS3 pre-hacked, complete with a lot of games on Hard Disk.
Then when you want new games, go to game store with USB Hard Disk, fill it with a bunch of new games.
Or if you have original-virgin PS3, bring it to gamestore and they will hack it for you.
The same thing happend on Xbox 360 piracy.
The difference is that Xbox 360 pirated games are sold in DVD, PS3 games are sold as data you copy from game store to USB HDD.
Both console pirated games can be played ONLINE.
PSN games can be downloaded from official SONY SERVER then pirated, played on hacked PS3.
Although the piracy like that, this does not mean PS3 gamers only buy pirated games. On the Contrary, game store sell pirated and original PS3 games. There no Original Xbox 360 games (except if you special order it).
i dont really know the reason why original PS3 game market can have a life, and there no original Xbox 360 game. Maybe its because:
- There a healthy 2nd hand games market
- Gamers are impatient, rather than waiting for crack in a few weeks or month, they prefer to buy original games. (on the contrary, pirated Xbox 360 games available up to 4 weeks before official release).
- The bonus on Original games is tempting.
- There are game store selling original game, so they can buy original game (on the contrary, Xbox 360 games need to be special order).
Yes company's exaggerate a lot with numbers but this dude is also guilty. Plus he makes basic maths errors and saiz things that are false.^^^
This is an interesting read.
^^^
This is an interesting read.
For the piracy view to be relevant, someone needs to provide numbers on how much piracy there is on PS3 and 360. Or even any developer/publisher comments saying it's a problem. Otherwise piracy as a reason to pursue DRM on consoles has little basis.
^^^
This is an interesting read.
Publishers will have sales prior to a console getting hacked and sales after a console has got hacked.
The lack of articles saying, "Piracy is rampant on consoles and they just aren't a viable business any more," suggests to me it's not happening.
Is it acceptable for all software to require always-online DRM?
If there is software where always-online is *not* acceptable, what is your criteria for not acceptable?
Still nobody will touch this question. Why?