Thanks dagamer, but I'm really trying to get at what people see as acceptable, not what will succeed or fail. Many in this thread strongly support always online DRM for games. Do they support it for editors, office suites, operating systems, etc. and, if not, why not? What defines the line between acceptable always online DRM and unacceptable?
Many sotwares are pirated...Office, OS, CAD, developement suites, etc. is it acceptable to those that support always online DRM for these things to similarly use such methods? If not, why not?
It will always be about what value do you gain from DRM? With Steam, you could download any game from any PC at any time to play. So what will Sony and Microsoft or publishers give us in exchange for any new DRM schemes?