Silent_Buddha
Legend
Yeah, really hope Zelda is just a case of rushed development but there does seem to be a pretty significant bandwidth bottleneck on the switch. For larger games like zelda the focus should be on improving a 720p image. Mario kart is a nice locked 1080p60 though, and something like splatoon can be as well.
It's not really rushed as we'd normally think of it being rushed. IE - the game itself hasn't been rushed as it's been in development for a long time and it tells, the game itself just oozes quality and polish.
However, the port from the Wii-U to the Switch likely didn't have a lot of time. And, it's a port from the Wii-U. I'll be interested to see what they or a 3rd party could do when actually targeting the hardware and/or have more time to port engines from another platform to the Switch.
Regards,
SB