It's hard to tell of this is an XBOX One output issue or a DF capture issue, but I'm thinking it's the latter since other comparisons are more similar in appearance.
One side effect of DF's capture is that upon first glance it does seen like the XBOX one has a more appealing image until you scrutinize it further at which point you begin to notice something isn't quite right. Over at GAF people have been able to reproduce this effect on the PS4 images, but I'm not sure you'd want to.
Those issues aside, you can really tell on the PS4 side that it is doing more (resolution, AA, ambient occlusion, etc) Heck, some things just seem missing on the XBOX One version:
http://i.minus.com/ib0gOrDzD8ScKG.gif