congratulations grandmaster!! what a great GT5 article and how much stuff you have put in - sensational!
3D analysis is very interesting as well - so you definitively recommend to increase parallax?
Mr. Leadbetter, I salute you!
default parallax is ridiculous. it's 5mm for max positive parallax on my 50" (except for cockpit view, the FOV is different and the FOV affect parallax), induce a big depth compression (it's like the horizon was 10-15cm beyond the screen)
my 3D setting for a true orthostereosopic experience (and full depth)
Cockpit view with "very narrow" mode
Convergence: 0.9
Parallax: (size screen dependant)
65" = 6 or 7 (6 if you have a low interocular distance like 6.5cm or less, 7 if your interocular is near 7cm)
60" = 7
55" = 7 or 8 (7 if you have a low interocular like 6.5cm or less, 8 if your interocular is near 7cm)
50" = 8 or 9 (8 if you have a low interocular like 6.5cm or less, 9 if your interocular is near 7cm)
46" = 9
42/40/37" = 10
and if possible play at a distance x1 diagonal of the screen for right FOV
it's agressive but very realist (and unforgettable) experience. i played lot of hours without problem
need a good TV with few ghosting (for me VT20 with contrast 30 and brightness 20 for hide ghosting)
this will be better if we would can OFF the HUD (depth conflict with some element of the dashboard when convergence is 0.9)
for other views (not cockpit) parallax 10 for all TV size and convergence 0.70
but it isn't orthostereoscopy or full depth
edit: if it's off-board maybe you can move the post
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