I'm not sure why they would say that the graphics haven't improved..texture quality does look like a step up and the shadowing has been overhauled - characters and objects now cast real shadows (not just blobs), also have self shadows and there's proper real time shadows from the environments. There are also effects like depth of field in and specular lighting on the water. It has more upgrades than the God of War collection :|
Would have liked to have seen a framerate analysis of the original too, it didn't have a spectacular framerate as I recall..
It's insignificant during actions but on close ups i'd imagine it could be quite annoying. The shadows are simply more offending on the 360's and they should at least point it out if just for reference check.
It's insignificant during actions but on close ups i'd imagine it could be quite annoying. The shadows are simply more offending on the 360's and they should at least point it out if just for reference check.
It's insignificant during actions but on close ups i'd imagine it could be quite annoying. The shadows are simply more offending on the 360's and they should at least point it out if just for reference check.
Did you even look at the images that AlStrong linked? It's quite clear that the PS3 shadows are inferior with no filtering of the edges going on.