Question for my more technically minded friends here. Is there a reason why performance doesn't scale with resolution on consoles? On my laptop for instance I can easily boost framerates just by lowering the resolution. Yet if I lower the resolution on say my Series X it doesn't improve the framerate at all. I know developers can put in their own specific performance modes but not all of them include such an option. It just seems weird to me that if I want to run my Series X at 1080p in System settings I'm going to get the same performance as if I was running at 4k. Seems like a waste really.