Charlietus
Regular
On PC it's a problem, on console it isn't. As I have said 10 times, to the end user it doesn't matter why it happens.No it really isn't. Its some other issue that as Shift says, impacts the CPU. A much more powerful CPU than those found in the consoles is unable to fully mitigate the issue. So unlike originally presented, this is in no way evidence of the console CPU's performing above their specifications relative to PC CPU's. To be clear, they do perform above their specifications relative to PC CPU's, but this isn't evidence of that. It's evidence of something else entirely. i.e. some kind of event that causes a frame time spike on PC which does not exist (or at least is far less severe) on console.
Also, hellblade is just one example, it happens in a lot of other games. Not every game, of course, but enough to be noticable.