that's horrible. I wonder why they bothered to begin with. Maybe Steam is taking the matter into their own hands?They dropped a patch for Alone in the Dark 2024 recently, which includes a 'Shader preload' option in the settings.
Welp, I'll let the video and the description explain the results.
Oh man.
Now it's all beginning to make sense why some devs have posted "we DO preload shaders!" and their games are stuttering messes.... they're probably just doing this exact same bs
It really becomes noticable for me on anything that approaches mirror-like surface roughness. I would say it becomes noticable first on most shiney metals already, but for specular reflections on plants, rocks, and dull metals, it is not noticable. The issue is of course that such a thing only really works super well for Avatar given the materials in the game, in a game in city location, it would be pretty obvious very quickly. Or in a game that supported transparent reflections from glass (avatar does not).That RT proxy mesh in Avatar is super low fidelity. I guess it’s fine for probe based GI but how in the world is that working for reflections.
Man, that is so bad.They dropped a patch for Alone in the Dark 2024 recently, which includes a 'Shader preload' option in the settings.
Welp, I'll let the video and the description explain the results.
Oh man.
Great review by John. Looking forward to checking the game out on release.
You are not wrong. Answer is they still heavily rely on screen space raymarching to produce most results in diffuse & specular gi passes. HWRT is more like one of the fallback solutions when the ss technique fails. In fact since there're no small vegetation and decoration props in the RT BVH, ss technique is crucial both in terms of performance saving and creating detailed indirect lighting.That RT proxy mesh in Avatar is super low fidelity. I guess it’s fine for probe based GI but how in the world is that working for reflections.
in that sense you've got a winner. Hope a future Steam Deck has VRR support though, that's the best feature of the RoG Ally.I'm waiting for the next-generation of Steam Deck for a more portable PC gaming experience. My ROG Strix laptop is becoming a pain to travel with for such needs.
Interesting comparison. What I want to know is did DF pony up and pay for all these devices or did they receive these units for review?for certain companies this might be the future of gaming for the most part. Detachable controllers working as two controllers would really be cool, although not possible right now on Windows? Maybe too challenging. I mean, Lenovo Legion Go detachable controllers work like a single controller.
Interesting comparison. What I want to know is did DF pony up and pay for all these devices or did they receive these units for review?
Interesting comparison. What I want to know is did DF pony up and pay for all these devices or did they receive these units for review?
Dude you have personal problems you need to sort out.As I asked you in another thread (and which you didn't answer), just come out and say what you believe the implication is here. What's the relevance when it's a comparison between different systems? Do you believe certain models are being weighted unfairly? Their benchmarks are suspect? Spell it out.