snc
Veteran
Quite close on ps5, switch doesnt also lock 30fps at 756p in dock mode and 540p portable ;d Btw 4.7k is 12.69 milions pixels, 756p 1 milion, 540p 0.52mThe game doesn't lock to 60fps at 2700p.
Quite close on ps5, switch doesnt also lock 30fps at 756p in dock mode and 540p portable ;d Btw 4.7k is 12.69 milions pixels, 756p 1 milion, 540p 0.52mThe game doesn't lock to 60fps at 2700p.
So it doesn't lock to 60fps then as I said.Quite close on ps5, switch doesnt also lock 30fps at 756p in dock mode and 540p portable ;d Btw 4.7k is 12.69 milions pixels, 756p 1 milion, 540p 0.52m
That's a truly nonsense term. Can we please use 2700p and 2160p alongside 756p and 540p!Btw 4.7k...
Yes please. The industry's arbitrary switch from vertical to horizontal resolutions and then rounding up 3840 to 4000 has annoyed me this entire time. If they had made the switch to horizontal resolution numbers when TVs switched to widescreen I would have accepted it, I think. But now, it's just appropriating an term from cinema that is about to make less sense with "8k". 3840 is nearly 4000. 7680 is just over 7500. Yet it's "8K".That's a truly nonsense term. Can we please use 2700p and 2160p alongside 756p and 540p!
Bruv, I feel like I am spoiled by horizons npcs...looking at that forespoken character it doesn't even seem like human being. Even horizon 1 npcs looks 10 times better
We need more AA class games that are shorter. But they are charging 70 dollars for this and clearly the actual financial expectation for this is probably higher than a AA class. Damn shame
We need more AA class games that are shorter. But they are charging 70 dollars for this and clearly the actual financial expectation for this is probably higher than a AA class. Damn shame
Amen. This trend of filling large open world games with repetitive content that demand 50+ hours of your time is really getting old. Give me a solid 8-10 hour experience any day.
Games like that can work...but they don't all need to be that. I blame Ubisoft more than anyone for making this a standard in the industry when a balance of curated more linear and shorter experiences was much better and more healthy for the industry and fan expectation.Amen. This trend of filling large open world games with repetitive content that demand 50+ hours of your time is really getting old. Give me a solid 8-10 hour experience any day.
After 5mn of playing the demo the first thing I did was to turn off all dialogues. Those were so annoying.The game is short, the main story can be donein 10 hour. This is not the problem. The dialog are horrible with shit every phrase.
From a french preview for @Rootax, the bracelet name is "crav" and one dialogue line is "crav t'es pas poucrav". J'ai des frissons de honte qu'on puisse mettre cette ligne de dialogue dans un jeu. For non native english speaker, it will probably be very fun to watch a youtube video of the game if your native language is supported.
Bruh.The game is short, the main story can be donein 10 hour. This is not the problem. The dialog are horrible with shit every phrase.
From a french preview for @Rootax, the bracelet name is "crave" and one dialogue line is "crav t'es pas poucrave". J'ai des frissons de honte qu'on puisse mettre cette ligne de dialogue dans un jeu. For non native english speaker, it will probably be very fun to watch a youtube video of the game if your native language is supported.
Not even mentioning ff16 which looks like a proper next gen showcase...What a horrible mess, their baked global illumination is basic with almost no indirect illumination whatsoever, their ambient occlusion is literally disfunctioning, and their RT shadows are basic at best. How is this a next gen game is beyond me. FFX15 and The Witcher 3 both looks leaps and bounds above this mess.