I think John is just referencing different game types that were more common on PC vs. those found on console back then. A number of console exclusive games focused on animation quality and cutscene quality (trying to ape hollywood animation) and their casual pick up and playability (the PS2 era is when gaming grew massively for the casual audience) while PC exclusive games at that time focused on depth of play, serious genres, uncompromising difficulty or controls and general simulation complexity.
Console games could * look more polished * while PC games tended to be where the honestly interesting gameplay would be found while that polish for things like animation was not always present. That is how I view it.
Console games could * look more polished * while PC games tended to be where the honestly interesting gameplay would be found while that polish for things like animation was not always present. That is how I view it.