They have been sampling 65nm (confirmed) and I heard it's been since summer. 65nm production has been stated as 1H2005. Try not to invent bad things...
I think you missed the part where your supposed to be impressed by the specs Qroach.
[url=http://www.infoworld.com/article/04/07/12/HN65nmchiptrial_1.html said:InfoWorld.[/url] 7.12.2004]Toshiba is slightly further along in the development of the technology and is currently evaluating early 65-nanometer samples, said Junichi Nagaki, a company spokesman. Toshiba is using a pilot line at a facility in Yokohama to produce the chips.
One of the first uses for Toshiba's technology will be the production of the Cell processor, which will be used in Sony Computer Entertainment Inc.'s (SCEI) upcoming PlayStation 3 games console and future consumer electronics products from other companies. In this area Toshiba is working with SCEI, Sony Corp. and IBM Corp. on technology development. Mass production is scheduled for the first half of 2005, said Nagaki.
Vince said:Google is your friend.
nAo said:I love this:
Now I would like to know if this multithread support thing is just an OS thing..or something more!Multi-thread, multicore architecture.
Joe DeFuria said:To be clear, a pilot line producing samples is not nearly the same thing as a production line generating production samples. In other words, I don't see the two statements (about the status at IBM's plant Toshiba's pilot plant) being contradictory.
V3 said:Look how many chips on a rack there are (64 chips), each chip having 32 cells on them?
There are smaller rack you know.
Sony said it would launch home servers and high-definition televisions powered by Cell in 2006, and reiterated plans to use the microchip to power the next-generation PlayStation game console, a working version of which will be unveiled in May.
Brimstone said:DaveBaumann said:http://finance.yahoo.com/mp#rmbs
10:23AM Mike Tarsala's TechWatch Alert -- RMBS (RMBS) 24.34 +2.17: Analysts we reached this morning say that Rambus is very likely to benefit from the Cell processor announced today by Sony (SNE), IBM (IBM) and Toshiba (TOSBF). Of note, Rambus announced back in January 2003 that it had licensed its XDR memory and its Redwood high-speed parallel interface (its Yellowstone and Redwood technologies) to Sony and Toshiba. While IBM was NOT MENTIONED in that 2003 release, Big Blue is known for having a strict approval process when its name appears in other company's press releases. Another company analysts have mentioned as possible benefactor from the Cell processor, which is expected to go toe-to-toe with Intel in the home entertainment (specifically the multimedia living room) could be graphics-processor maker Nvidia (NVDA) -- although none of the analysts offered any specific proof. More details on the Cell processor are expected to be announced at the International Solid State Circuits Conference, which is scheduled to begin on Feb. 6 in San Francisco.
PS3 = POWER CPU + Nvidia GPU + Linux OS + OpenGL
XB2= POWER CPU + ATI GPU + Windows OS + WGF
PZ said:Hello,
PZ said:With such small on-chip memories and such huge processing horsepower, is ray tracing or some form of GI inevitable?
Vince said:I told you, process techology is make or break.
Qroach said:I don't see what the facination is with the need for realtime ray tracing. For offline rendering, you really don't need ray tracing to have a good quality end result. Hasn't pixar proved that over and over again?
Vince said:[*] 15TFlop/sec DevKits have been sent out[/list]
The companies expect that a one rack Cell processor-based workstation will reach a performance of 16 teraflops or trillions of floating point calculations per second.
As for the Cell-based workstation, it's clearly only at the prototype stage, IBM and Sony having come up with an "experimental model".
Still, it packs 2 teraflops into a standard (presumably) rackmount box, apparently, with what sounds like multiple, multi-core chips operating as a kind of cluster-in-a-box configuration. ®
More interesting is the integration of a security sub-system. The companies don't go into any detail, but it sounds not unlike VIA's PadLock technology with its hardware random number generator.