Interesting that he considers this the best RT on consoles. Better than Watch Dogs? Or Spiderman? I've not played control, or for that matter any RT game so I can't comment too much.
It does have the lowest roughness cutoff so far on consoles. It also has no geometric simplifications in the reflection like in SpiderMan. In terms of resolution:Interesting that he considers this the best RT on consoles. Better than Watch Dogs? Or Spiderman? I've not played control, or for that matter any RT game so I can't comment too much.
I really don't know why. Control has a really, really bad denoiser, that creates artifacts all over the place. Even the shadow and light sources, without RT are dancing around and are constantly changing. IMHO Control is a really ugly game (because of all the artifacts) in motion with some cool effects (like their physic system).Interesting that he considers this the best RT on consoles. Better than Watch Dogs? Or Spiderman? I've not played control, or for that matter any RT game so I can't comment too much.
I figure most consoles versions games will try to only go for RT shadows as the hardware is really lacking in RT-performance...no "sercret sauce" will make up for the hardware lacking "Ompfh" in that regard.
Will be interesting to see how big the gap will have grown in 3-4 years time comapred to the PC.
WTF, did they forget to compress it?interesting that the game is 25GB on PS5 and 42GB on XsS/X and still loads as fast.
Probably because of Kraken compression or oodle textures used on PS5, or both.WTF, did they forget to compress it?
Probably because of Kraken compression or oodle textures used on PS5, or both.
xbox version contains all versions. PS5 Version just the PS5 version. Control does not use the "package manager" of microsoft to only load what is needed for the console.interesting that the game is 25GB on PS5 and 42GB on XsS/X and still loads as fast.
Because IO speed isn't the only bottleneck in loading. It it was, all games this gen would load in 2 seconds or less. So far from what I've seen PS5 loads 1-2 seconds faster on a typical ~10 second load, so it has a 10-20% advantage despite it's IO being twice as fast.interesting that the game is 25GB on PS5 and 42GB on XsS/X and still loads as fast.
Spider-Man holds the current record I think, it loads cold from the PS5 menu to in game swinging around in around six seconds. That's a dense open world metropolitan city superhero game and this is the future!So far from what I've seen PS5 loads 1-2 seconds faster on a typical ~10 second load, so it has a 10-20% advantage despite it's IO being twice as fast.
Spider-Man holds the current record I think, it loads cold from the PS5 menu to in game swinging around in around six seconds. That's a dense open world metropolitan city superhero game and this is the future!
Because IO speed isn't the only bottleneck in loading. It it was, all games this gen would load in 2 seconds or less. So far from what I've seen PS5 loads 1-2 seconds faster on a typical ~10 second load, so it has a 10-20% advantage despite it's IO being twice as fast.
Spider-Man holds the current record I think, it loads cold from the PS5 menu to in game swinging around in around six seconds. That's a dense open world metropolitan city superhero game and this is the future!
Ray tracing shadows vs. reflections taxes the RT hardware just as much. The difference is reflections then also have to run extra compute to shade the reflected image, but that is independent of the actual RT perf.
Everything loads faster, the game, the bugs, the whole caboodle!It also randomly has the user swinging around as garbage bins or mail bins too. Maybe it loaded too fast?
At first I thought you were right, but no. PS4 size is 39GB (PS5 25GB, XSX 42GB). PS5 must use a much better compression than PS4.xbox version contains all versions. PS5 Version just the PS5 version. Control does not use the "package manager" of microsoft to only load what is needed for the console.
Currently only one game I am sure of really uses this. Gears 5 size was decreased to around 50GB with the last update (only gets removed if you let you xbox clean up the storage), while on PC it is still ~100GB.
Ok, againAt first I thought you were right, but no. PS4 size is 39GB (PS5 25GB, XSX 42GB). PS5 must use a much better compression than PS4.