At GDC, Crytek will be showcasing their engine on the consoles. This might get a bit of attention...
http://www.gamesindustry.biz/content_page.php?aid=32530
http://www.gamesindustry.biz/content_page.php?aid=32530
I cant wait for this.
Seeing the CE2 take advantage of the strengths and workarounds on the weaknesses of the X360 and PS3 should be very interesting.
This wouldnt be a "only people who go to GDC will see it" type of thing would it?
How long before there are console games using Tech5, which was only intro'd to the public last year?
As early as GDC 2004 I believe.Wasn't UE3 shown in 2005 or earlier? It's only in the past year we've had UE3 games.
So what if Crytek games don't appear until 2010?
Maybe too late for this generation?
And, to quote QVC, that’s not all you get. Public SDKs and map editors might be a dime a dozen on PC, but never has such a huge leap in technology been accompanied, on day one, by such a complete creative toolset. Sandbox2, which even comes with Crysis’ demo, is a wonderful thing. Accessible, comprehensive and smart – for a complete forest, just group-select the brushes and drag one out – it’s the bonus feature you simply can’t ignore. Its potential for the creation of industry-standard user content is staggering. It is, ultimately, the making of a magnificent package.
I know they had some Ps3/360 devkits to play around with during the development of Crysis...
But Crysis was only released like 3-4 months ago (I think)...
Dunno how many people would be on the team now, but poor pc sales sealed the deal for a console game...
There's good chance it won't be Crysis at all, so talk of them porting to consoles to get sales is premature. What they'll be showcasing is their engine and tools. Content might be something else entirely.
Crysis on consoles i.e. reuse of existing assets would be a financial move. Even though sales might have been respectable compared to other non-cash-cow properties on PC