The five new studios were JUST acquired.
You think they did all of that JUST on Sunday?
The five new studios were JUST acquired.
not only that but this doesn't account for any internal studios they created in the last few years and have ramped up.You think they did all of that JUST on Sunday?
Those were from a previous management that had first party. They then dropped first party and stopped making lots of games. They've now started up again.Xbox one had Ryze , Sunset Overdrive , Project Spark , Ori , Quantum break , Titan Fall , and dead rising 3 all in the first couple of years along with halos , gears , forzas and so on .
I didn't say they were. However, they were only recycling IPs the past few years whereas the other both recycle known, trusted IPs, and created new ones.Its also not as if MS is the only company to recycle games.
Except the list wars show there weren't exclusives. MS has had a tiny fraction versus Sony the past couple of years, while closing studios. You can't ignore the facts! MS did do exclusives the same as everyone else, then changed policy to not do many at all, and now have picked up the same gameplan as the rest again and are creating/securing exclusives.People asked where are the exclusives while ignoring the exclusives. That's on them and it sounds like people are trying to push an agenda
Those were from a previous management that had first party. They then dropped first party and stopped making lots of games. They've now started up again.
I didn't say they were. However, they were only recycling IPs the past few years whereas the other both recycle known, trusted IPs, and created new ones.
Except the list wars show there weren't exclusives. MS has had a tiny fraction versus Sony the past couple of years, while closing studios. You can't ignore the facts! MS did do exclusives the same as everyone else, then changed policy to not do many at all, and now have picked up the same gameplan as the rest again and are creating/securing exclusives.
You think they did all of that JUST on Sunday?
there are some projects coming up over the next year or so that will get announced that is what he was working on before the reorg.It certainly didn't take them three years to draft letters of intent for Ninja Theory and Compulsion. On Giant Bomb just now Phil implied he wasn't really empowered to make these kinds of changes until the reorganization last year, despite the promises he'd been making for some time.
For MS, its just bad studio management near the end of the 360s lifespan to the beginning of the X1. MS clearly had different ideas for xbox during that time hence the rebranding at the X1 reveal. It just takes time and the right people to get quality titles from concept to release. I doubt we will be seeing TV/sports and water coolers at their next system reveal.
For Sony, they have a lot of confidence in their first parties right now, so much so they pretty much dedicated the entire E3 to them exclusively.
MS never dismissed exclusivity. Their strategy was to minimize the cost of exclusivity by emphasizing the use of second and exclusive third party development. That strategy manifested during the 360 but was initiated before that generation.
ME1, Gears, GTA LCS, Ryse, Sunset, SOD, Crackdown, QB, dead rising, recore and Titanfall are all examples of that strategy.
The problem with that strategy is that unlike last gen, the XB1 didn’t really enjoy strong games like Gears, CD, SOD and ME which were popular enough to warrant sequels. If Ryse, QB and Recore had reviewed and sold well, we would all be talking about ReRyse, Quantum Broken and TriceCore instead of MS’s lack of compelling first party titles.
Ultimately, the problem with MS hasnt been first party vs second/third party strategy. MS’s problem this gen has been choosing the right projects to fund.
It doesn’t matter if you have a 100 first party devs, if you or your team doesn’t have an eye for picking the right projects that will turn into must have games then you end up in the same reality the Xbox one is dealing with today.
For the most part I agree. But I think one of Microsoft biggest problem was not allowing it's famed first party teams the freedom or latitude on creating new IPs, rather than just churning out sequels. And I believe that's one of the reasons why Bungie and Microsoft went their separate ways dealing with the Halo series. Hopefully, we'll see more diverse titles from the likes of 343 Industries or The Coalition.
]Well, in the case of Bungie they got their creative freedom, but they also make a lot less money now. According to VGChartz, Destiny (the good one) still hasn't sold as much as Halo ODST (the worst selling Halo game). Although with DLC it might have made more money than ODST, but nowhere near any of the mainline Bungie Halo games including Reach.
That said, it really is unfortunate that Lionhead basically made MS feel they had to keep tight oversight over their studios. Hopefully things have changed back to what it was like for MS first party studios before Lionhead started to have really bad issues with delivering on games. And from the sounds of it, it has under Phil.
Regards,
SB