I'm making this it's own topic just so that I no longer derail the Digital Foundry topic with talks about industry trends.
Basically what I said in that thread was that younger generations aren't as attached to consoles/platforms as the older middle-aged generations are who grew up with them since their inceptions. These younger generations just expect their games, which are increasingly becoming platforms in their own right, to follow them and be available wherever they choose to play.. across multiple devices.
This conversation basically branched off the rumor/idea that Microsoft could push for consoles to be more open and allow other gaming stores to be integrated into them. Now I'm of the opinion that things are moving in that direction and have been for a while now. Others simply do not agree and that's fine. There's plenty of legit arguments against it.. for sure. But like anything else in this industry... there's those who don't and those who do.. and if you don't.. you risk getting left behind in an ever evolving world.
Ironically, Mat Piscatella from Circana (formerly NPD) posted this today, essentially reinforcing what I was saying. Older gamers are the diehard console fanboys.. GenZ don't care as much and just want to play where their friends are... and GenA don't care at all. These are the kids growing up on smartphones/tablets playing Roblox, Minecraft, Fortnite... and building their identities on those platforms.. and they will expect them to be wherever they go.
(Mat also states in a response that that chart *IS NOT* adjusted for inflation.. which means it's far worse than it even looks there)
Now as rightly said, having an "open" console for 3rd parties to release their own clients and games is not the same as "cross play/progression" on games which just happen to be developed for every platform already. I completely understand that... but like I said.. look where the industry is heading. Publishers want more control, and quite frankly they have more power than ever before, with games that aren't just "games" anymore.. they're economies within themselves. These are the "platforms" which Epic and others like Microsoft will use to push the industry to change and adopt to suit them. We're already seeing that happening. And IMO, it's not a matter of IF.. but when. Games are costing too much to make, companies continually push for growth... something has to give.. and it's only a matter of time until enough of the gaming community is on general computing platforms to where the publishers simply say "ok, I'm not sharing 30% anymore".. we'll do it on our own.
I think it's best that console manufacturers ready up and adapt to that future reality.
Basically what I said in that thread was that younger generations aren't as attached to consoles/platforms as the older middle-aged generations are who grew up with them since their inceptions. These younger generations just expect their games, which are increasingly becoming platforms in their own right, to follow them and be available wherever they choose to play.. across multiple devices.
This conversation basically branched off the rumor/idea that Microsoft could push for consoles to be more open and allow other gaming stores to be integrated into them. Now I'm of the opinion that things are moving in that direction and have been for a while now. Others simply do not agree and that's fine. There's plenty of legit arguments against it.. for sure. But like anything else in this industry... there's those who don't and those who do.. and if you don't.. you risk getting left behind in an ever evolving world.
Ironically, Mat Piscatella from Circana (formerly NPD) posted this today, essentially reinforcing what I was saying. Older gamers are the diehard console fanboys.. GenZ don't care as much and just want to play where their friends are... and GenA don't care at all. These are the kids growing up on smartphones/tablets playing Roblox, Minecraft, Fortnite... and building their identities on those platforms.. and they will expect them to be wherever they go.
(Mat also states in a response that that chart *IS NOT* adjusted for inflation.. which means it's far worse than it even looks there)
Now as rightly said, having an "open" console for 3rd parties to release their own clients and games is not the same as "cross play/progression" on games which just happen to be developed for every platform already. I completely understand that... but like I said.. look where the industry is heading. Publishers want more control, and quite frankly they have more power than ever before, with games that aren't just "games" anymore.. they're economies within themselves. These are the "platforms" which Epic and others like Microsoft will use to push the industry to change and adopt to suit them. We're already seeing that happening. And IMO, it's not a matter of IF.. but when. Games are costing too much to make, companies continually push for growth... something has to give.. and it's only a matter of time until enough of the gaming community is on general computing platforms to where the publishers simply say "ok, I'm not sharing 30% anymore".. we'll do it on our own.
I think it's best that console manufacturers ready up and adapt to that future reality.