Well the speed is what the developers want it to be. Or at most what the engine can handle. Mainly speaking though, anything too fast and players can't control it and you leave the game world. Airliners go 500+km/hr on a normal flight. I'm sure jets are going way faster as their standard cruise is probably closer to super sonic, at least some fighter jets have cruising at that speed.Ok, then the speed is not rendered correctly on GTA 5 because a jet is way faster than any car in real life.
Edit : at least it's true for JC3. The max speed for a fighter jet is only 409km/h
The videos I posted the cars are going 433 km/h . I'm not sure if they can go faster.
I think it'd be unfair to compare to JC3, since they are also responsible for blowing all sorts of stuff up. I'd probably stick closer to GTA and the Crew for similar load comparisons.
I'm not sure how streaming tech works fully, but I do not know if being high up, slows the LOD change down drastically enough so that it's not very taxing on the engine. I really don't know, but flying is impressive in a game that is also very close to the ground.This is not what i really call vertical gameplay :
Basically, you can go everywhere and you can potentially see the whole map of the game at any area of the game.
But you should watch the FH3 speed limit video, you really get a sense of how quickly something will come in and out of view. It's a pretty amazing thing.
Last edited: