First review is coming from kikizo.
http://games.kikizo.com/reviews/xbox360/callofduty3_p1.asp
GRAPHICS: 10.0
SOUND: 7.2
GAMEPLAY: 7.6
DEPTH: 6.8
PRES/TION: 7.0
OVERALL : 7.8
http://games.kikizo.com/reviews/xbox360/callofduty3_p1.asp
The first and most striking aspect of Call of Duty 3 is the graphics. Smacking you in the face at a near flawless sixty frames per second throughout, it's easily one of the best looking games we've seen on Xbox 360 to date. The Treyarch guys have outdone themselves with jaw-dropping level of detail; your field of vision contains such a stunning array of soldiers and effects at any one time that you'll definitely need to stop for a moment to take it all in. Soldier animation is particularly impressive to the point that you could show COD3 to your own 'war veteran' grandfather and he wouldn't question this as 'real' with his dodgy old vision.
Weather effects such as torrential rain and lightning look amazing while depth of field optics make the view down the barrel of your gun look especially sexy, with a pull of the trigger also lighting up the impressive weapon detail, right down to serial number carved into the deadly black metal.
The game world presents to you a gritty, night-time wasteland like St Germain sur Sèves, as well as it does a warm, sun-soaked town like St Lo or an open, idyllic area of greenery that looks more like something from Halo, but every environment is full of thoughtful graphical touches including dynamic lighting, fire and heat blur and smoke that looks so natural and convincing you can practically choke on it.
Indoor buildings and houses are wonderful and look like they're structurally weak, even though attempts to actually blown them further apart are often in vain. But authenticity is rife; witness the addresses and stamps on envelopes of scattered, unopened mail, the brickwork of a half-bombed building and even the carpet looks like it's out of WWII. Sure, we weren't there at the time but we bet it all looked like this. Even pieces of discarded bread look suitably French. The point is, suspension of disbelief is rarely broken, and even a close-up examination of blades of grass or barbed wire will keep you immersed.
A nice physics system adds a more tangible feel to the world, and grenades bounce as you would expect while tasty-looking explosions and ragdoll soldiers are present and correct. There are, however, a couple of embarrassing clipping bugs here and there, leaving a dead guy resting on a block of nothing, and sometimes you'll get 'stuck' in between a set of invisible restrictions which any FSP player knows is frustrating and a unrealistic for a few moments until you eventually waggle and jump out of the position.
In conclusion: It's certainly one of the best looking Xbox 360 titles to date, but FPS gamers have more choice than they did when Call of Duty 2 wiped the floor with its rivals this time last year, and if you like a bit of sci-fi with your shooter then COD3 won't stand up to its Holiday rivals this time. It's difficult not to recommend COD3 though, for its instantly impressive action and many memorable moments, that form a large part of a compelling overall package.
GRAPHICS: 10.0
SOUND: 7.2
GAMEPLAY: 7.6
DEPTH: 6.8
PRES/TION: 7.0
OVERALL : 7.8