scooby_dooby
Legend
I'd like to see what percentage of total game sales are made up by these main franchises. I wouldn't be surprised if the big franchises make up a small fraction of total games sold.
blakjedi said:GT at one point was a tentpole series but really isnt any longer because its competition within the genre could be said to be equal or greater (Forza)...
Sonic said:Japan has lost its influence on the market in the last generation. At least in terms of the Western markets are concerned then Japanese companies no longer have much sway.
if you took sales numbers for just last gen (PS2, Xbox and game cube) it would be a VERY different story
Could do, but I don't see what argument there is here that that information would help with! What's the debate? I believe the point is whether Japanese titles are important, and the top selling list doesn't help with that idea.NucNavST3 said:EDIT: Figures are single platform only. (eg. GTAxxx represents only the PS2 numbers) Someone else can add the platforms together if they want.
Shifty Geezer said:Could do, but I don't see what argument there is here that that information would help with! What's the debate? I believe the point is whether Japanese titles are important, and the top selling list doesn't help with that idea.
None really, same as the counter point isn't proven by any factual evidence that you can present. POV don't always have to be based on statistical facts if the area is subjective - sometimes all you have to work with is reason. Facts should only be the basis of an argument when they are available.RancidLunchmeat said:And that's demonstrated by any sort of factual evidence, where?
Of 440 million games sold to PS2 owners in the US, about 22 million of those have bought into the GT franchise. Console wise, of 40 million PS2 owners, the top selling GTA title was sold to 8 milion of them. That's 20% of PS2 owners in the Us care anything about GTA (unless every copy of every GTA game was sold to a new player, and no-one ever bought sequels)What you are trying to say is that the western markets love to buy their GTA, Madden, Halo, etc.. (as demonstrated by the sales figures), but they will choose the more expensive PS3 over the 360 because they might want the option to purchase a Japanese RPG that none of their friends will have heard of and will only sell 100,000 copies?
I was talking about a wide variety of games is needed to make a platform, which Japanese development benefits. Whether Japanese developers choose to develop for a platform or not is another matter entirely.Because what 'makes sense' to me is that developers, anywhere, will develop for the platform they believe will move the most units.
If there's enough of a market for their 'eastern' genres in western markets they will develop for consoles that will provide that market.
One thing it's lacking unfortunately is regional top titles. Madden gets a slot in the worldwide best sellers despite being irrelevant in the rest of the world, so it gets listed a 0 million in Other's top sellers, whereas other games that obviously sold more aren't listed. Likewise you have Japan pushing some games up the ladder that wouldn't be noticed anywhere else. Ideally there'd be three other tables for the top sellers for a territory, other than just Worldwide topsellers sorted by territory.NucNavST3 said:Shifty, this was more of a clarification of what the platforms (pl) top selling games are, it should be noted that the website does infact allow one to search by Japan, US, (sorry Shifty) Others.
Shifty Geezer said:You don't need stats and figures and 'facts' to see that given a limited choice or a broad choice that encompasses the limited choice, people will choose the latter. But if you can't see common sense reasoning, a look at the figures shows you most people don't care for the best-sellers. Now if people are willing to spend $200 more to get that choice, that again is another debate.
TheChefO said:Agreed! Wii60 is the best way to go to get the best variety of software and to me it is worth the extra $200, but two systems is a hard sell to most people
mckmas8808 said:That's if you like using a wand for most games.
scooby_dooby said:They may have sold more in the west, but they still sold very signifigant portions inside JPN which can't be ignored.
If japanese install base is irrelevant, why hasn't S-E announced a new FF game for 360? Wada had said previously they would decide by E3 which platforms FF would be on, 360 did horrible in japan, despite being the fastest selling console ever worldwide, and when E3 came around it was announced as a PS exclusive.
Obviously the success of the console in Japan influences the decisions of japanese developers when supporting systems, the evidence is staring you right in the face. Some developers like Capcom and From are jumping on board embracing the western markets, while others like S-E and Namco are still extremely hesitant to invest any major resources.
http://www.next-gen.biz/index.php?option=com_content&task=view&id=3398&Itemid=32Bellfield explains, "There is a big focus at Capcom on the importance of the Western markets. While Japan diverges into the mobile location based market rather than the 'at-home' market the console market in the West is set to grow very quickly. If Japanese companies want to take advantage of this growth they need to expand and deepen their management expertise in the West."
TheChefO said:Agreed! Wii60 is the best way to go to get the best variety of software and to me it is worth the extra $200, but two systems is a hard sell to most people
Almasy said:No, not really. With a wii60 (God, I hate that name), you still won´t have the best of the japanese games. Wii will offer quirky, wand based games, while 360 offers almost 100% western titles.
With PS3 you´ll get the main as well as the quirky japanese titles, and you´ll also have access to almost all of 360´s western support...so it´s not the same, not really close.
I´m also interested in knowing from who this new support you speak of is coming from. You may do well to remember Xbox had better japanese support than 360, and that support dwindled until it became nill. I expect this to repeat itself, faster than on the original Xbox, given 360´s even lower sales figures in Japan.
Almasy said:No, not really. With a wii60 (God, I hate that name), you still won´t have the best of the japanese games. Wii will offer quirky, wand based games, while 360 offers almost 100% western titles.
With PS3 you´ll get the main as well as the quirky japanese titles, and you´ll also have access to almost all of 360´s western support...so it´s not the same, not really close.
scooby_dooby said:If you like western RPG's then you're missing out on some seriously good titles if you don't have a 360, Mas Effect trilogy, Fable, Oblivion and many more I'm sure.
TheChefO said:Why does everyone presume the dev support for all platforms will be the same as it was last gen? The userbase is likely to be a LOT closer this gen and I expect the dev support will fall in line as well. Sure some games wont go multiplat, but I expect 99% of the third party stuff to go multi, dependant on region. ie: if 360 is still selling horrible in Japan, wii and ps3 will share most titles, in US games will mostly be split with 360/ps3, in EU...?
As far as xbox1 j-dev support, they mostly had help from Sega early. Other than them - not much. And that's fine because looking at their early sales worldwide, ps2 was already the victor before xbox launched. Contrast this with not only the j-dev companies, but also the content coming to 360 and to me it's night and day difference. How many jrpgs were on xbox1? How many Final Fantasy games? How many exclusive Capcom games?
Point is j-dev support is looking strong for 360 and while it may never amount to mass sales in japan, it will help strengthen their library worldwide. That is of course if j-devs care for sales and profit etc.
scooby_dooby said:They may have sold more in the west, but they still sold very signifigant portions inside JPN which can't be ignored.
If japanese install base is irrelevant, why hasn't S-E announced a new FF game for 360? Wada had said previously they would decide by E3 which platforms FF would be on, 360 did horrible in japan, despite being the fastest selling console ever worldwide, and when E3 came around it was announced as a PS exclusive.
Obviously the success of the console in Japan influences the decisions of japanese developers when supporting systems, the evidence is staring you right in the face. Some developers like Capcom and From are jumping on board embracing the western markets, while others like S-E and Namco are still extremely hesitant to invest any major resources.
Almasy said:Not a valid assumption, IMO. Wii and PS3 games will most likely differ greatly in design and tech requirements, so it is going to be hugely difficult to design a multiplattform game for both. It´ll most likely be one or the other.
http://www.next-gen.biz/index.php?option=com_content&task=view&id=3398&Itemid=32Western publishers are digital whores, they will make a version on every system on the earth available to make some cash, so I agree with you on that. Japanese devs are the ones in discussion here though.
Sega was on with several titles, Capcom was as well, even with a port of Onimusha and a brand new Dino Crisis. Konami was there too, and in a big fashion, you couldn´t get anything bigger than MGS2 from them, and there it was. I´d call initial japanese support on Xbox to be superior to 360´s.
360 has what??
That´s what 360 has, promises of games that might turn out to be good. Xbox had very solid, and even blockbuster, titles secured. You call that an improvement in support??
Look at PS3 now. Without even announcing most of it´s japanese support, it´s already a league ahead in support. MGS4, RE5, DMC4, FFXIII and versusXIII, Tekken, VF, etc. A lineup of AAA titles that you won´t get on Xbox 360, aside from a huge bunch of good, not as publicized games that come from smaller teams and publishers in Japan, many of them exclusive due to no other viable system in Japan, that is, unless they are willing to map commands to the wiimote in a wierd way, while dropping many graphical features.
I honestly doubt things will change significantly in terms of support. 360 will always be the western console, and the PS3 will remain the one with the more rounded up lineup. Unless the 360 is a tremendous success in NA and EU, and PS3 struggles, I don´t see a change, not even to a multiplattform strategy for Japan developers.
I disagree, but I suppose that meager support looks like strong support when compared to cero support.