Article: Japan - Games That Could Save the 360

blakjedi said:
No it isnt... not by a longshot... the console relationship is one way transitive... Japanese devs expect to get sales of their best franchises in other territories because they have controlled the console market so long... western devs dont expect the same treatment...

So what happens if your game system doesn't sell in Japan? Will the devs still make game for it?
 
blakjedi said:
No it isnt... not by a longshot... the console relationship is one way transitive... Japanese devs expect to get sales of their best franchises in other territories because they have controlled the console market so long... western devs dont expect the same treatment...

You can't deny that more sales in Japan would lead to more developer support which would lead to a more diverse game library worldwide.

It's not the software/hardware sales that make japan important, it's the developers. Having good sales in Japan is just a means to an end, the end being improved japanese developer support.

It's funny, everyone agrees PS's biggest strength was the diversity of games. Well where do you think that diversity came from? In large part it was the japanese titles that set PS apart, of course japanese support is important to the success of any console, I don't se how that can be argued.
 
scooby_dooby said:
You can't deny that more sales in Japan would lead to more developer support which would lead to a more diverse game library worldwide.

It's not the software/hardware sales that make japan important, it's the developers. Having good sales in Japan is just a means to an end, the end being improved japanese developer support.

It's funny, everyone agrees PS's biggest strength was the diversity of games. Well where do you think that diversity came from? In large part it was the japanese titles that set PS apart, of course japanese support is important to the success of any console, I don't se how that can be argued.

And this blakjedi is 100% exactly what I was talking about. I'm just to lazy to type all of it out.
 
one said:
Are you for real? That's an extremely optimistic forecast for the future in 2 years, even pre-360 launch predictions were not as optimistic as you.

The point is, in the Microsoft game plan as of now, how Japanese audiences and Japanese-style games move are irrelevant, while Japanese developers develop Western-style games for Xbox.


Yes I'm for real. :D

I fully expect that in 2 years the global market share will still be lead by MS. Any dev that does not want to miss out on these potential sales will be developing for 360. This includes Japanese developers. While I expect the majority of J-dev games to be games that have typically sold well outside of Japan which would leave the more "quirky" games sidelined, I also do not expect these "quirky" j-dev games to be developed on ps3. I expect these titles to be well rooted in Wii and then ported to 360/ps3. The more typical j-dev AAA titles will be rooted in ps3 (possibly 360 at that time) and ported to 360(ps3)/wii.

All of this of course is assuming Japan will still be a big player in the console market this gen which at this point is debatable. However if Japanese do not buy into next gen home consoles, I expect j-dev's aren't going to just give up and stick to portables and I think they will instead develop games outside of their typical root and sway outside of traditional Japanese tastes for the majority of their games in hopes of selling their games outside of Japan.

Either way I expect world wide installed base lead of 360 this gen to be a prohibitor of ps3 software exclusivity and in Japan I would not be surprised to see Wii dominate with it's combination of a low price, highly innovative interface, and good momentum with DS. With a market that respects and appreciates innovation as much as Japan I expect strong Wii support. When one combines this with the shock of a very high priced ps3 I think It's easy to see where the more unique titles will go as those gamers paying that much for a game system will be expecting a lot of polish, not quirky & unique games. These games will flow through Wii and possibly be ported to ps3 and 360 but if one were to port a Wii game to ps3 surely they would also port this game to 360 as it's installed base will be just as large at that time if not larger and cheaper which would make it more likely that your game would be picked up.
 
scooby_dooby said:
It's funny, everyone agrees PS's biggest strength was the diversity of games. Well where do you think that diversity came from? In large part it was the japanese titles that set PS apart, of course japanese support is important to the success of any console, I don't se how that can be argued.

So which of these 'diverse games' were due to japanese support? The only one I see is the FF series, and the rest are all IPs that won't be effected by any attempt MS makes to court Japanese developers.

http://www.videogamecharts.com/page4.html

Sure, that's just US.. but only because I don't have the charts and also because I'm using the assumption that the Asian market itself is irrelevant. Isn't that what you've said? Sales volume isn't relevant directly, it's only relevant in terms of it's ability to attract developers to gain a 'more diverse' game library so the consoles have greater appeal in the markets that really matter... NA and UK/Europe.

A UK/European software sales chart would be interesting to see as well.. to see how many of these wonderfully diverse Asian games had an impact in that market.

Because it sure doesn't look like they had an impact in NA sales.
 
mckmas8808 said:
And this blakjedi is 100% exactly what I was talking about. I'm just to lazy to type all of it out.

I dont think I have ever heard someone root for the diversity of games on PS2.. the volume yes diversity no. more consoles sold = more development yes. More consoles sold in Japan = more developer support of course... but if you switch out japn for any big three region that would be true also...

I guess I have supported consoles that didnt necessarily sell well in Japan forthe last decade and have enjoyed myself immensely... and did not find the "lack of diversity" to be either true or a hindrance...
 
RancidLunchmeat said:
So which of these 'diverse games' were due to japanese support? The only one I see is the FF series, and the rest are all IPs that won't be effected by any attempt MS makes to court Japanese developers.

http://www.videogamecharts.com/page4.html

Sure, that's just US.. but only because I don't have the charts and also because I'm using the assumption that the Asian market itself is irrelevant. Isn't that what you've said? Sales volume isn't relevant directly, it's only relevant in terms of it's ability to attract developers to gain a 'more diverse' game library so the consoles have greater appeal in the markets that really matter... NA and UK/Europe.

A UK/European software sales chart would be interesting to see as well.. to see how many of these wonderfully diverse Asian games had an impact in that market.

Because it sure doesn't look like they had an impact in NA sales.

-GT3 and GT4 (probably shouldn't be included given that it's a first party series, but what the hell)
-Kingdom Hearts 1 and 2
-Metal Gear Solid Series
-Dragon Ball Z Series
-The Ace Combat Series
-The Tekken Series
-The Virtua Fighter Series
-Namco Muesum (for what it's worth)
-The Devil May Cry series
-The Resident Evil Series (which MS now has with them)
-The Onimusha Series
-The Silent Hill Series (which MS had last gen, but is heavily regarded as a Playstation series)
-The Dynasty Warriors Series (again another series that MS had last gen, but sells best on Playstation consoles)


And of course sales aren't everything and there are other games that came out from Japan that US and EU games love like Zone of Enders 1 and 2 for example that MS never had last gen.

And there will be games that come out this year from Japanese companies that MS will probably never get their hands on that diverisfy the Playstation lineup. An example being the lovely looking game Okami.

So I guess you can see where I'm going with this right?
 
hupfinsgack said:
I am sorry, but that is wrong.

Apart from a few franchise, all of the bestsellers did well on a global scale.
Are we looking at the same list? Anyway, to prove me wrong, you should have posted the top 50 list for North America, Europe and Japan for one year. Grand Theft Auto, World of Warcraft, Mercenaries, Halo, Splinter Cell, etc. There's a big list of games that do well in North America and Europe but don't do well in Japan. And there are quite a few top selling Japanese games that don't do well elsewhere (some aren't even sold elsewhere).

It's a really obvious point and I'm surprised you're fighting it. Compare the three regions. Japan is the smallest and the most unique.
 
mckmas8808 said:
-GT3 and GT4 (probably shouldn't be included given that it's a first party series, but what the hell)
-Kingdom Hearts 1 and 2
-Metal Gear Solid Series
-Dragon Ball Z Series
-The Ace Combat Series
-The Tekken Series
-The Virtua Fighter Series
-Namco Muesum (for what it's worth)
-The Devil May Cry series
-The Resident Evil Series (which MS now has with them)
-The Onimusha Series
-The Silent Hill Series (which MS had last gen, but is heavily regarded as a Playstation series)
-The Dynasty Warriors Series (again another series that MS had last gen, but sells best on Playstation consoles)


And of course sales aren't everything and there are other games that came out from Japan that US and EU games love like Zone of Enders 1 and 2 for example that MS never had last gen.

And there will be games that come out this year from Japanese companies that MS will probably never get their hands on that diverisfy the Playstation lineup. An example being the lovely looking game Okami.

So I guess you can see where I'm going with this right?


Agreed - the diversity of ps2 games is a dominant reason they have stayed on top. But then this turns into a chicken/egg argument. In this gen the MS chicken is getting bigger by the month and should be ready to hatch a whole lot more eggs this gen than last.

When the selection argument goes away it comes down to a cost/performance issue. Performance wise I expect 360 ~ ps3. Price wise 360 << ps3.

Personally I think developers like having only one platform to develop for as it's easier to get familiar with and hence efficient. As we all know: time = money. However I think they are also weary of having only one platform to develop for as this could be a limiter either financially or creatively.
 
mckmas8808 said:
-GT3 and GT4 (probably shouldn't be included given that it's a first party series, but what the hell)
-Kingdom Hearts 1 and 2
-Metal Gear Solid Series
-Dragon Ball Z Series
-The Ace Combat Series
-The Tekken Series
-The Virtua Fighter Series
-Namco Muesum (for what it's worth)
-The Devil May Cry series
-The Resident Evil Series (which MS now has with them)
-The Onimusha Series
-The Silent Hill Series (which MS had last gen, but is heavily regarded as a Playstation series)
-The Dynasty Warriors Series (again another series that MS had last gen, but sells best on Playstation consoles)


And of course sales aren't everything and there are other games that came out from Japan that US and EU games love like Zone of Enders 1 and 2 for example that MS never had last gen.

And there will be games that come out this year from Japanese companies that MS will probably never get their hands on that diverisfy the Playstation lineup. An example being the lovely looking game Okami.

So I guess you can see where I'm going with this right?

What you're failing to grasp is that all these 'japanese developed games' sold more outside Japan than inside. So basically if MS is extremely successful everywhere else Japanese developers won't be able to ignore the system.
 
mckmas8808 said:
So I guess you can see where I'm going with this right?

No, not really. I count maybe four games on that list as Asian-centric or 'diverse' as opposed to shooters and whatnot that resemble other 'western' games that are simply developed by the Japanese.

I guess thats a difference to me. And most of the games that do appeal to NA and UK/Europeans are already moving to the 360 and the reason they were time delayed last generation was because of Xbox market share in NA and UK/European markets... not because of the Xbox market share in Japan.

So Japanese developers are publishing games that appeal to western audiences. That only means that the 360's marketshare in western markets is what determines their porting of games to the 360.

I don't see what the Japan/Asia market has to do with it.
 
Hardknock said:
What you're failing to grasp is that all these 'japanese developed games' sold more outside Japan than inside. So basically if MS is extremely successful everywhere else Japanese developers won't be able to ignore the system.

Exactly - however I think most would agree there were many other nitch titles on ps2 that never made it to xbox. These games I think are also less likely to remain on ps3 this gen and in all likelyhood they will be headed to Wii. After that point, 360 or ps3 may get a port depending on their marketshare / region.
 
Like every Nintendo console, 3rd parties might have a problem with the Wii because Nintendo 1st party is so strong.

http://ps3.ign.com/articles/716/716890p1.html

Unozawa did mention some potential pitfalls with the Wii, suggesting that it may not be as accepted by middle school and high school gamers, and that third parties may have a harder time making games for it when compared to Nintendo. He noted, with a laugh, "With Nintendo hardware, your biggest rival is Nintendo."
 
RancidLunchmeat said:
No, not really. I count maybe four games on that list as Asian-centric or 'diverse' as opposed to shooters and whatnot that resemble other 'western' games that are simply developed by the Japanese.

I guess thats a difference to me. And most of the games that do appeal to NA and UK/Europeans are already moving to the 360 and the reason they were time delayed last generation was because of Xbox market share in NA and UK/European markets... not because of the Xbox market share in Japan.

So Japanese developers are publishing games that appeal to western audiences. That only means that the 360's marketshare in western markets is what determines their porting of games the 360.

I don't see what the Japan/Asia market has to do with it.

Exactly my point
 
Hardknock said:
What you're failing to grasp is that all these 'japanese developed games' sold more outside Japan than inside. So basically if MS is extremely successful everywhere else Japanese developers won't be able to ignore the system.

They may have sold more in the west, but they still sold very signifigant portions inside JPN which can't be ignored.

If japanese install base is irrelevant, why hasn't S-E announced a new FF game for 360? Wada had said previously they would decide by E3 which platforms FF would be on, 360 did horrible in japan, despite being the fastest selling console ever worldwide, and when E3 came around it was announced as a PS exclusive.

Obviously the success of the console in Japan influences the decisions of japanese developers when supporting systems, the evidence is staring you right in the face. Some developers like Capcom and From are jumping on board embracing the western markets, while others like S-E and Namco are still extremely hesitant to invest any major resources.
 
scooby_dooby said:
Obviously the success of the console in Japan influences the decisions of japanese developers when supporting systems, the evidence is staring you right in the face. Some developers like Capcom and From are jumping on board embracing the western markets, while others like S-E and Namco are still extremely hesitant to invest any major resources.

I guess it's only staring at you and me.:-|
When I see the X360 games that are developed in Japan and compare them to the known Playstation games I see a big difference. But I guess the evidence isn't strong enough.
 
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