Is jeff_rigby a markov chain text generator or what?
I'm not sure you need to sacrifice much to accomodate these kinds of games. I agree they can't just target the core gamer, but both Nintendo and Sony need to show that they're actually providing something beyond the smartphone/tablet experience. Getting the casual games is necessary but it's not something that can sustain them.IMO just targeting the core gamer is doomed. A more open platform with wider appeal is the future, both in handhelds and consoles. eg. If PS4 launches with just a dual-stick controller when the rivals have camera and motion interfaces as well, it'll get nowhere. A few sacrifices to the core gamer in order to accomodate casual and novel games and many different play/app style I think is imperitive.
With the pace of progress in smartphones and tablets it would seem unlikely that any portable gaming device would be able to hold the performance crown for long. But I think there's nothing wrong with getting a head start. There are games that benefit from it yet don't fall into the "immersive/deep" category. Think sports, racing, fighting, fast-paced shooters (space, dual-stick). 2D games typically don't need a lot of processing power but they could benefit from a large high-res screen.That's when dip-in, dip-out titles like Layton and Locoroco and Angry Birds come into their own, and games of that standard can be achieved on a smart phone. Even more involving games like DQ are an okay fit for mobiles, providing the deeper game experience of an FF but with visuals that aren't demanding of the hardware. DS's DQ didn't suffer as a game for being a significantly less powerful hardware than PSP.
Once you get to a graphical and performance bracket beyond what a smart phone can do, you are looking at sophisticated games like shooters or graphically ornate RPGs, which are a gamestyle I don't think is valued on portables. With other games, that power isn't needed to make the game; developers will just create a game that fits the device. 2D has had a resurgence.
It sure is a nice addition but I can't really see the majority of people going for the retro experience, either.Like I said in my post , those games don't lend themselves to portable systems. I can't really see the majority of people clamering to play a call of duty from the ps2 or a slew of games that have been updated multiple times since.
With nintendo there are a slew of games we've all played a million times. Mario , zelda but then there are games from the gb and gba that many people haven't even seen for decades. There are some gb games i have fond memorys of that i haven't seen since the early 90s.
There's no reason one portable can't rule them all so to speak. The alternative ecosystem on iPhone is a result of app store pricing, not to mention the vastly reduced budgets on iPhone games, and simplified control schemes. Developers have to be creative about delivering a satisfying gameplay mechanic without all the bells and whistles. As a result iOS games tend to feel more pure or arcade-like. Assuming the PSP2 offers a touch screen, there's no reason it can't cater to both. Plus, it's not like these games aren't being made for PSN or XBL.Not really. Im probably going to own a PS4 and a X720 so having a PS360 in my pocket filled with games like the ones I played on consoles for the last 5 years is not appealing.
I find that a portable library is more valuable to me when creating an alternative experience. We've all discuss the negatives of the console ecosystem. Publishers spending massive amounts into a handful of games of a limited set of genres. Why would I want a miniature portable version of that world. I like my android phone and my ipad game library because it allows me to engage in games distinctly different to the standard fare of consoles.
Given that you need a expensive phone to play decent games on you are forgetting a very very large part of the market. How many people under 18 do you know that can afford 500+ euro's on a 2 year contract for a smartphone? Or what about all the people who can pay for it, but don't want to as they don't have the need for such a phone? And that is without menioning a lot of other factors that we've been over multiple times already.
I would definitely love a modern PSP though. There are few portable devices that I have used as much as the PSP and it is still being used a lot now for video playback and an occasional game. If the PSP2 has an OLED screen sized similar or even bigger than the original PSP, has two analog sticks and a touch thingy, I think I may already sold. But we'll see! There are a bunch of small things that could hold it back - for instance, I wouldn't be happy with a crap browser if it has 3G.
Hopefully whatever they end up going with as far as a browser is concerned can compare with the decent experience you get with a high end smartphone. All I'm really expecting.
There's a good chance Sony hired Opera dev team to make a browser for PSP2 considering that Sony Bravias and Blu-rays now uses Opera web broswer.
Sony hasn't even officially announced the PSP2 yet and news outlets are already leaking info on it. Japanese newspaper, the Nikkei Shinbun is reporting that the PSP2 will have three major features when it is slated to be unveiled this week.
The Nikkei Shinbun is reporting that the PSP2 will be powered by a mini Cell processor (same CPU that is in the PS3), have a multitouch OLED screen and have 3G connectivity when tethered to a cellphone on NTT DoCoMo's wireless network. From other rumors it's a 4 SPU cell and if this is true, the delay in releasing the PSP2 would be waiting for IBM or partner to produce a 28nm die cell.
This consistent with what we've heard about the PSP2 in the past: namely it being as powerful as a PS3, will sport some kind of multitouch back and have a high resolution screen. An OLED screen would reduce the amount of battery power that such a powerful device would suck up and multitouch is practically a requirement in all portable devices today, giving the report a bit more weight.
There's a good chance Sony hired Opera dev team to make a browser for PSP2 considering that Sony Bravias and Blu-rays now uses Opera web broswer.
Yes, but no guarantee - it is trivial to put a webkit browser on an Android based platform, but it is only trivial to put Android on a platform that has proper support for it. Perhaps if the PSP2 pairs an ARM type chip that is supported by Android with that 4 SPE core thing yes, but what if it has a PPE/SPE setup similar to PS3? That would be tricky.
Pretty interested in other words to hear about what the device will be like.
We knew the date: January 27. We (probably) knew the name: PlayStation Meeting 2011. And now we know the time too. Sony will hold the event that is expected to see the unveiling of the PlayStation Portable 2 on January 27 at around 15:00 or so.
Codemasters CEO Rod Cousens has further fuelled speculation by telling Eurogamer that suggestions the console is as powerful as PS3 are "true".
…
On the subject of Sony's next handheld – whose existence has never been officially confirmed by the company – Cousens said: "In portable areas, you're going to have statements, which are already out in the press, saying PlayStation Portable 2 is as powerful as the PS3 - which is true.
"So you're going to get mobile devices as powerful as what were considered notebooks. I just think it gets bigger."
-Oled Screen (Not touch screen confirmed yet)
-3G (no calls)
Nikkei
http://www.andriasang.com/e/blog/2011/01/24/psp2_details/
OLED makes me very happy I was hoping that they'd eventually make a psp revision with one.
These reports can't do PSP2 any favours. PSP2 will not and cannot be as powerful as PS3. They may be talking in relative terms, but at best gamers who are following will shrug their shoulders and appreciate that, but more likely plenty of people will say Sony are lying because PSP2 isn't as powerful as PS3. It'd be much better if the rumours were just "stonkingly powerful" and then there couldn't be an impossible measure to fail to reach.*
*Assuming no scalable hardware that only runs PS3 power when plugged into some crazy base unit with integrated cooling system.