Prophecy2k
Veteran
Both the PS3 RSX and PSP2 Power VR SGX55x GPU support OpenGL ES 2.0. Games on the PS3 are generally written at level lower than OpenGL for flexibility and speed. Since Sony is stressing cross platform compatibility and I believe will be supporting OpenGL WebGL games and a OpenGL HTML5 webkit browser, Android platforms, the majority which support OpenGL ES 2.0 and iOS which also supports OpenGL, they may be coding OpenGL for PSP2 not low level. If so, OpenGL calls can be sent over the wifi to the PS3 and an OpenGL application can display on the PS3. The OpenGL calls are higher level requiring less bandwidth for wifi to the PS3.
Stressed at the Tokyo PSP2 News conference was cross platform, Open GL is cross platform. If everything is written using OpenGL calls, half the work is already done for a port. This is what OpenGL was designed for, to allow games to port between platforms and to insure graphics support was available for games. Direct X is the same thing for Microsoft products and games and why the Xbox was named X-Box.
Syncing graphics, the screen on the PS3, with the PSP2 if Open GL is used for the PS3 XMB would be the reverse of the above and also easy to implement. PS3 games, typically could not be displayed or synced on a PSP2 as they GENERALLY use lower level graphics routines. Some of the newer (written with multiple platform in mind) games will probably use OpenGL and could display on a PSP2 but who would want to do that.
so my idea sounds feasibly possible?... AWESOME!!!
C'mon Sony!!
Being able to play PSP2 games through the PS3 in full HD over Wi-Fi would just make the PSP2 absolutely irresistable for PS3 owners That's 45 million potential PSP2 owners right there already!!