RancidLunchmeat
Veteran
Or XB1 owners are more into DD. Or that additional $100 is acting as barrier to the number of initial games purchases.
That's exactly what I was going to say. You have to realize that the people buying the One right now are not those who were bitching and complaining about the "restrictions" at the reveal, those people for the most part weren't going to buy the console anyway, or would only pick it up as a second console years down the road. The people buying the One right now are those that actually liked all the features MS was talking about and the vision that MS has for its console and the future of gaming and entertainment.
They are the people who are thrilled to be DD'ing all their games, saving them to the cloud, and not having to go back into stores during crazy holiday time to pick up a game.
I've got a PS3, but I've never purchased a single disc for it. All of the games I've bought on it were DD, because Sony was well ahead of the curve on that at the end of last generation. When I bought my PS3, the store was sold out of Last. I was originally pissed and almost didn't buy the console until I remembered I could just DD it when I got home, which is what I did.
That's a Sony example, but it's coming from a hardcore 360 user. I think Xbox users, particularly those that are first adopters now for the One, are very comfortable with DD. Which makes perfect sense since that is MS's sole purpose - not only for games, but music, movies, TV, etc.
So these software attach rates, which I agree are huge indicators as to the health of a console, are virtually meaningless at this point. I don't even think they can be used as a basis for extrapolation because the user bases (right now - among first adopters) are hugely different. Each base is buying the console they want based upon their biases and desires, and while the hardware is similar, it's clear the vision for the two consoles is quite different.