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I was close... guessed 280k.TLOUR sales per GAF insider apparently 270k.
XBO keeps falling on Amazon
7. PS4
12. White PS4 Destiny Bundle
26. XBO COD Bundle
47. XBO
Respecting this is your opinion, but seeing how things are going I must say that the likelihood of this happening is extremely slim. To say the least.
Which part? Do you not even see it selling that many? Or not losing money? The X1 is tracking pretty poorly, and I just don't see what will change its fortunes in a significant way now that Sony has such a good grip on the market.
By all historical metrics, the Xbox One is selling very well.
I'm not convinced that's true. Ignoring the initial flood of a few million launch-window sales, it hasn't been selling that well. Like Wii U. Nintendo fans said around Wii U's launch it was a strong seller, but when you looked past the initial few million adoption, it clearly wasn't, and that played out in the long run.By all historical metrics, the Xbox One is selling very well.
By all historical metrics, the Xbox One is selling very well. It's just that the PlayStation 4 is selling gangbusters. Consoles are not an exclusive purchase. Gamers (not fanboys) will often buy multiple platforms when budgets allow. A lot of people, myself included, will get an Xbox One to complement the PlayStation 4 when Microsoft give us a compelling reason to do so. I.e. Combination of price and enough compelling exclusives.
During the last three months, it sold combined 404k units in the US, so there's one metric that is not "very well".
So basically, analyse all console sales starting from 3 months in from launch. After that point the platform fans have been satisfied and you're looking more at general, unprejudiced consumer interest.
You may be right, although I don't quite agree with like for like comparisons. Tomb Raider and Uncharted are only passingly similar games. They are both third person action adventure games but Uncharted is a core shooter with a bit of platforming and puzzle solving. Tomb Raider is not, even the 2013 which ramped up the combat, isn't as combat bevy as tomb raider and I anticipate Rise to return to the roots and be lighter on combat - based on what little Crystal Dynamics have said.I also think the quality of first party exclusive content will be a big factor in how many multiconsole owners will eventually exist. But I think in that regard, by MS effectively going after exclusives that have an effective analogue on their competitor's platform (e.g. TR vs Uncharted, Forza vs GT etc), they're in many ways creating even less reasons for PS4 owners to pick up an XB1 as a second platform, since those gamers can simply play the competing franchise and be content that the game is similar. So in general terms I think the fact that the total console libraries being so similar between PS4 and XB1 works against the XB1; since it's not only proven the weaker console, but also the less popular one by a signiifcant margin.
The last three months represent the lowest ebb in monthly sales each year, so are atypical what a console on average a month year on year. If you total the PS4 units, while better than XBO, they still don't reflect the US contribution to 10m worldwide sales to date.
I'm looking at previous console launch windows because they are most representative of the atypical circumstances in console lifecycles like supply chain issues and a dearth of new software. Unless I've made a math snafu of epic proportions, the Xbox One is selling much better than the 360, which launched in 2005 to critical acclaim, with no competition, with blatantly better technology showcased by PGR3, Madden, NFS, COD2, FIFA and Ridge Racer 6.
Well we're talking about the predictable summer lull. Can you link to the figures for Xbox 360 for May, June and July for 2006. I.e. the exact same period?The number is still low and fits within "all historical metrics" 360 did 704k back in 2006 and as far as I remember didn't have any 3 month spans with such a low total figure.
You actually quoted the part of my post where I mention factors like supply issues then then post I didn't factor them in!Well I think you made a snafu by not recognizing that 360 launched with a very low supply.
So quite a lot like the PlayStation 3 unveiling but without some dude telling you to get second job to pay for it. By 'critical reception' I am referring to the media's reaction to the launch, like reviews of the consoles and the games and their comparisons with the competition. The media was positive about the 360 pre and post launch. Unlike it's successor.You also seem to have a bit rosy memories from the 360 launch. The first MTV unveiling was quite terrible.
Well we're talking about the predictable summer lull. Can you link to the figures for Xbox 360 for May, June and July for 2006. I.e. the exact same period?
You actually quoted the part of my post where I mention factors like supply issues then then post I didn't factor them in!The 360 certainly had early supply issues and while I can't speak for other regions, they were in good supply here in the UK within a couple of months. Wikipedia suggests the supply issues were shorted lived. Nothing like the Wii which you couldn't get for love nor money for a year unless you were very, very lucky.
The difference...Yes the same period. Rangers already dug up the numbers in post 3090 in this thread. The numbers for those months were:
May 221k
June 277k
July 206k
Ah fair dues. I am convinced I'd seen worldwide sales figures for 360 and One in Wiki around the six month mark which put One ahead but now I can't find them.Still the at this moment, this current pace simply isn't doing very well.
Would be nice if there was a graph of all consoles launch aligned. VGChartz US sales, which I believe are corrected to NPD results so are legitimate for just that region, has XB1 down around where PS3 was before its price cut.
Q4 sales are going to be the biggest indicator - though we shouldn't ignore they are still higher prices than the 360 offerings.