Standard manufacturing business principles - inventory weighs on your books. You manage it as carefully as possible.
As an FYI - you may want to pay note to the AMD call as well:
And relative to inventory, we don't see any significant inventory build-up in the channel. So our expectation for semi-custom is that the second half in terms of units will be higher than the first half as we're going into the second holiday season. And everything that we see is that the consoles are selling through nicely.
http://seekingalpha.com/article/214...sses-q1-2014-results-earnings-call-transcript
Standard manufacturing business principles - inventory weighs on your books. You manage it as carefully as possible.
It's been a while since I studied this stuff but surely a non perishable and non upgradable item like a games console could in theory sit somewhere for a little while with no negative consequences? No? Any console they can't sell right now can still be sold at any time this year or the next...
It's been a while since I studied this stuff but surely a non perishable and non upgradable item like a games console could in theory sit somewhere for a little while with no negative consequences? No? Any console they can't sell right now can still be sold at any time this year or the next...
Not to mention that you just plain have less capital when you have lots of product.There's warehousing costs and insurance for the products as well.
Well there is at least opportunity costs for the money that is attached to those manufactured consoles instead of that money being somewhere else which could bring income. Also the manufacturing costs of a console likely goes down as time passes so producing them in the future should be doubly beneficial.
Yes. And even for a company like Microsoft, following Surface financial write downs the last thing they would want to signal to investors is further proof they cannot (hardware) inventory manage, just as they are about the become the second largest phone manufacturer...
The Nokia handheld purchase went through today, making MS the second largest handset vendor, and, ironically, a significant player in the Android handset market.The second huh what who??
IMO those ratios are far less telling than the trends. XB360 was supply constrained at first, and sold in increasing numbers. XB1 isn't supply constrained and is selling in increasingly lower amounts. So although XB1 had a better start than 360 due to better supply, general performance seems to be lower.
Some facts about Titanfall in this NPD:
7 out of every 10 Xbox One systems sold in March to USA consumers...was a Titanfall bundle.
Total Titanfall sales are around 1.1 million including bundles.
Software sales of Titanfall are around 865K.
Marketshare (software revenue) this month:
Total console (PS3 + PS4 + 360 + XBO + Wii + Wii U) revenue:
$356.6 million
PS3 + PS4 = 42.6%
360 + XBO = 49.4%
Wii + Wii U = 8.0%
This is slight increase from last month:
Total console (PS3 + PS4 + 360 + XBO + Wii + Wii U) revenue:
$277.6 million
PS3 + PS4 = 39.7%
360 + XBO = 47.1%
Wii + Wii U = 13.1%
All around, last gen software revenues are in deep decline:
PS3: -56% from last year
360: -60% from last year
Wii: -61% from last year
Wii U: -1% from last year
PS3 + PS4 (PlayStation ecosystem): -15% from last year
360 + XBO (Microsoft ecosystem): -26% from last year
Wii + Wii U (Nintendo ecosystem): -43% from last year
Thankfully, Titanfall boosted the Xbox One's software retail revenues:
Last month:
PS4 software sales = 63% of PS3 software sales
XBO software sales = 49% of 360 software sales
This month:
PS4 software sales = 75% of PS3 software sales
XBO software sales = 82% of 360 software sales
And:
PS4 + XBO software sales comprised 36% of the software market (27% last month).
Hardware
PS4: 371k
Xbone: 311k
3DS: 159k
360: 111K
Wii U: 70k
PS3: 67K
Wii: 28k
Vita: ~10k
PSP: 5k
Software
TitanFall - 865K alone, >1 million w/ bundles (X1 version only)
Infamous: Second Son ّ<500k
South Park: SoT< 440k, 360 55%
Dark Souls 2 < 350k PS3 ~51%
MGSV: GZ =278k, PS4 ~ 54%, XBO ~ 20% (both combined 204k), PS3 ~ 19%
FFXHD - 260k (208k PS3, 52k Vita)
Yoshi's New Island <160k (135K SW, 25K Hardware bundle)
GTA V ~150K
Donkey Kong: Tropical Freeze - 84K (highest selling Wii U game this month)
Total PS4 software = 6.78M
Total XBO software = 7.48M
And remember this is Titanfall release month [shock] the rest of the year looks dull WRT announced titles360 + XBO (Microsoft ecosystem): -26% from last year
And remember this is Titanfall release month [shock] the rest of the year looks dull WRT announced titles
dwaaarp dwaaarp dwaaarp dwaaarp abandon ship
they have to cut price now, or else gulp it was nice knowing you xbox
And remember this is Titanfall release month [shock] the rest of the year looks dull WRT announced titles
dwaaarp dwaaarp dwaaarp dwaaarp abandon ship
they have to cut price now, or else gulp it was nice knowing you xbox
It's been a while since I studied this stuff but surely a non perishable and non upgradable item like a games console could in theory sit somewhere for a little while with no negative consequences? No? Any console they can't sell right now can still be sold at any time this year or the next...