That's unfortunate I was always fond of the Main title + 1 or more expansions model. But I can understand why devs and publishers would want to go this route.
Regards,
SB
While operating a game as a service gives you some interesting opportunities it is much easier to produce and sale a classic boxed product. Unfortunately every attempt to protect this work against unpaid use had failed. Therefore running games as a service is more or less a last attempt to keep commercial PC gaming alive. I can fully understand everyone who doesn’t like this idea. But the PC game industry has lost the fight against the pirates when it comes to boxed products. With the possibilities of high speed internet they just have the superior weapons in this battle so far.